remove param
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@@ -149,7 +149,7 @@ void GameLoop::RunGameLoop()
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CheckFocus();
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/* Update SOUNDMAN early (before any RageSound::GetPosition calls), to flush position data. */
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SOUNDMAN->Update( fDeltaTime );
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SOUNDMAN->Update();
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/* Update song beat information -before- calling update on all the classes that
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* depend on it. If you don't do this first, the classes are all acting on old
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