Design change -- the callback system is unnecssary, all InputHandler_X11 needs to do is unmask events, which is already available through OpenMask(). Also, a few idle formatting tweaks.
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@@ -6,8 +6,6 @@
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#include "RageDisplay.h" // RageDisplay
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vector<Callback_t> pCBacks; // Callbacks for the rendering
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// thread
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list<long> pMasks; // Currently open masks
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Display *pDpy; // Running X connection
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Window *pWin = NULL; // Current window
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@@ -31,6 +29,11 @@ Display *X11Helper::Dpy()
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return pDpy;
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}
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Window& X11Helper::Win()
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{
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return pWin;
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}
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static bool pApplyMasks()
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{
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int i;
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@@ -52,13 +55,9 @@ bool X11Helper::OpenMask(long mask)
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{
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pMasks.push_back(mask);
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if(pWin != NULL)
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{
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return pApplyMasks();
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}
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{ return pApplyMasks(); }
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else
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{
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return true;
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}
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{ return true; }
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}
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bool X11Helper::CloseMask(long mask)
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@@ -78,13 +77,9 @@ bool X11Helper::CloseMask(long mask)
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}
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if(pWin != NULL)
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{
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return pApplyMasks();
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}
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{ return pApplyMasks(); }
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else
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{
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return true;
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}
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{ return true; }
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}
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bool X11Helper::MakeWindow(int screenNum, int depth, Visual *visual int width=64, int height=64)
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@@ -106,21 +101,7 @@ bool X11Helper::MakeWindow(int screenNum, int depth, Visual *visual int width=64
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height, 0, depth, InputOutput, visual,
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CWBorderPixel | CWColorMap | CWEventMask, &winAttribs);
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i = 0;
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while(i < pCBacks.size() )
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{
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pCBacks[i](pWin);
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i++;
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}
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return pApplyMasks();
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}
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bool X11Helper::Callback(Callback_t cb)
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{
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pCBacks.push_back(cb);
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return true;
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return pApplyMasks();
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}
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void X11Helper::Stop()
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