call m_BPMDisplay.Load()
This commit is contained in:
@@ -508,6 +508,7 @@ ScreenGameplay::ScreenGameplay( CString sName, bool bDemonstration ) : Screen("S
|
|||||||
|
|
||||||
|
|
||||||
m_BPMDisplay.SetName( "BPM" );
|
m_BPMDisplay.SetName( "BPM" );
|
||||||
|
m_BPMDisplay.Load();
|
||||||
SET_XY( m_BPMDisplay );
|
SET_XY( m_BPMDisplay );
|
||||||
this->AddChild( &m_BPMDisplay );
|
this->AddChild( &m_BPMDisplay );
|
||||||
|
|
||||||
|
|||||||
@@ -121,6 +121,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
|
|||||||
this->AddChild( m_sprBannerFrame );
|
this->AddChild( m_sprBannerFrame );
|
||||||
|
|
||||||
m_BPMDisplay.SetName( "BPM" );
|
m_BPMDisplay.SetName( "BPM" );
|
||||||
|
m_BPMDisplay.Load();
|
||||||
SET_XY( m_BPMDisplay );
|
SET_XY( m_BPMDisplay );
|
||||||
this->AddChild( &m_BPMDisplay );
|
this->AddChild( &m_BPMDisplay );
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user