call m_BPMDisplay.Load()

This commit is contained in:
Glenn Maynard
2003-11-14 18:31:28 +00:00
parent 673421c753
commit 62b5a16d28
2 changed files with 2 additions and 0 deletions
+1
View File
@@ -508,6 +508,7 @@ ScreenGameplay::ScreenGameplay( CString sName, bool bDemonstration ) : Screen("S
m_BPMDisplay.SetName( "BPM" );
m_BPMDisplay.Load();
SET_XY( m_BPMDisplay );
this->AddChild( &m_BPMDisplay );