diff --git a/Themes/_fallback/metrics.ini b/Themes/_fallback/metrics.ini index 4790d8cbc7..2ecc558d59 100644 --- a/Themes/_fallback/metrics.ini +++ b/Themes/_fallback/metrics.ini @@ -108,7 +108,6 @@ CourseGroupColor7=color("1,1,1,1") -- white CourseGroupColor8=color("1,1,1,1") -- white CourseGroupColor9=color("1,1,1,1") -- white CourseGroupColor10=color("1,1,1,1") -- white -# as they say. UnlockColor=color("1,0.5,0,1") ExtraColor=color("#ff0000") -- red diff --git a/src/MusicWheel.cpp b/src/MusicWheel.cpp index a7750bdb48..979320f22d 100644 --- a/src/MusicWheel.cpp +++ b/src/MusicWheel.cpp @@ -629,6 +629,7 @@ void MusicWheel::BuildWheelItemDatas( vector &arrayWheelIt iSectionCount = j-i; // new section, make a section item + // todo: preferred sort section color handling? -aj RageColor colorSection = (so==SORT_GROUP) ? SONGMAN->GetSongGroupColor(pSong->m_sGroupName) : SECTION_COLORS.GetValue(iSectionColorIndex); iSectionColorIndex = (iSectionColorIndex+1) % NUM_SECTION_COLORS; // In certain situations (e.g. simulating Pump it Up), themes may