namespace pollution fix
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@@ -14,7 +14,16 @@
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#include <float.h>
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#include <float.h>
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#if defined(__MACOSX__)
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#if defined(__MACOSX__)
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// Work around global namespace pollution.
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namespace vblas
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{
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# include <vecLib/vBLAS.h>
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# include <vecLib/vBLAS.h>
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}
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using vblas::cblas_sgemv;
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using vblas::cblas_sgemm;
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using vblas::CblasRowMajor;
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using vblas::CblasTrans;
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using vblas::CblasNoTrans;
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#endif
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#endif
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void RageVec3ClearBounds( RageVector3 &mins, RageVector3 &maxs )
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void RageVec3ClearBounds( RageVector3 &mins, RageVector3 &maxs )
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