JOY_1 -> JOY_BUTTON_1
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@@ -210,7 +210,7 @@ void InputHandler_SDL::Update(float fDeltaTime)
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case SDL_JOYBUTTONUP:
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{
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InputDevice i = InputDevice(DEVICE_JOY1 + event.jbutton.which);
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JoystickButton Button = JoystickButton(JOY_1 + event.jbutton.button);
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JoystickButton Button = JoystickButton(JOY_BUTTON_1 + event.jbutton.button);
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if(Button >= NUM_JOYSTICK_BUTTONS)
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{
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LOG->Warn("Ignored joystick event (button too high)");
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