cleanup
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@@ -123,8 +123,6 @@ struct msBone
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struct msAnimation
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struct msAnimation
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{
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{
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vector<msBone> Bones;
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int FindBoneByName( const RString &sName ) const
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int FindBoneByName( const RString &sName ) const
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{
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{
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for( unsigned i=0; i<Bones.size(); i++ )
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for( unsigned i=0; i<Bones.size(); i++ )
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@@ -135,6 +133,7 @@ struct msAnimation
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bool LoadMilkshapeAsciiBones( RString sAniName, RString sPath );
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bool LoadMilkshapeAsciiBones( RString sAniName, RString sPath );
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vector<msBone> Bones;
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int nTotalFrames;
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int nTotalFrames;
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};
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};
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