implement not changing banners when fast if banners aren't preloaded

This commit is contained in:
Glenn Maynard
2003-06-11 01:48:25 +00:00
parent b9b19858d9
commit 61e8c60d1e
3 changed files with 22 additions and 3 deletions
+1
View File
@@ -778,6 +778,7 @@ void ScreenSelectMusic::AfterMusicChange()
m_arrayNotes[pn].clear();
bool no_banner_change = false;
m_Banner.SetMovingFast( !!m_MusicWheel.IsMoving() );
// if(PREFSMAN->m_BannerCacheType == PREFSMAN->preload_none && m_MusicWheel.IsMoving())
// {
/* If we're moving fast and we didn't preload banners, don't touch it. */