implement not changing banners when fast if banners aren't preloaded
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@@ -778,6 +778,7 @@ void ScreenSelectMusic::AfterMusicChange()
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m_arrayNotes[pn].clear();
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bool no_banner_change = false;
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m_Banner.SetMovingFast( !!m_MusicWheel.IsMoving() );
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// if(PREFSMAN->m_BannerCacheType == PREFSMAN->preload_none && m_MusicWheel.IsMoving())
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// {
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/* If we're moving fast and we didn't preload banners, don't touch it. */
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