fix ScreenSelectMaster shared selection when 2 players
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@@ -388,7 +388,8 @@ bool ScreenSelectMaster::ChangeSelection( PlayerNumber pn, int iNewChoice )
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if( !GAMESTATE->IsHumanPlayer(p) )
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continue; // skip
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if( p!=pn && GetCurrentPage()==PAGE_1 )
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if( !SHARED_PREVIEW_AND_CURSOR &&
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(p!=pn && GetCurrentPage()==PAGE_1) )
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continue; // skip
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const int iOldChoice = m_iChoice[p];
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