fix ScreenSelectMaster shared selection when 2 players

This commit is contained in:
Chris Danford
2003-12-02 06:30:12 +00:00
parent 1571656729
commit 618cb4d08a
+2 -1
View File
@@ -388,7 +388,8 @@ bool ScreenSelectMaster::ChangeSelection( PlayerNumber pn, int iNewChoice )
if( !GAMESTATE->IsHumanPlayer(p) )
continue; // skip
if( p!=pn && GetCurrentPage()==PAGE_1 )
if( !SHARED_PREVIEW_AND_CURSOR &&
(p!=pn && GetCurrentPage()==PAGE_1) )
continue; // skip
const int iOldChoice = m_iChoice[p];