FOREACH_ENUM2 -> FOREACH_ENUM

This commit is contained in:
Glenn Maynard
2006-10-07 08:56:58 +00:00
parent 30fd6d77b4
commit 617e8b5335
39 changed files with 64 additions and 65 deletions
+2 -2
View File
@@ -22,7 +22,7 @@ const RString& PlayerNumberToString( PlayerNumber pn );
const RString& PlayerNumberToLocalizedString( PlayerNumber pn );
LuaDeclareType( PlayerNumber );
#define FOREACH_PlayerNumber( pn ) FOREACH_ENUM2( PlayerNumber, pn )
#define FOREACH_PlayerNumber( pn ) FOREACH_ENUM( PlayerNumber, pn )
#define FOREACH_HumanPlayer( pn ) for( PlayerNumber pn=GetNextHumanPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextHumanPlayer(pn) )
#define FOREACH_EnabledPlayer( pn ) for( PlayerNumber pn=GetNextEnabledPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextEnabledPlayer(pn) )
#define FOREACH_CpuPlayer( pn ) for( PlayerNumber pn=GetNextCpuPlayer((PlayerNumber)-1); pn!=PLAYER_INVALID; pn=GetNextCpuPlayer(pn) )
@@ -77,7 +77,7 @@ const RString& MultiPlayerToString( MultiPlayer mp );
const RString& MultiPlayerToLocalizedString( MultiPlayer mp );
LuaDeclareType( MultiPlayer );
#define FOREACH_MultiPlayer( pn ) FOREACH_ENUM2( MultiPlayer, pn )
#define FOREACH_MultiPlayer( pn ) FOREACH_ENUM( MultiPlayer, pn )
#define FOREACH_EnabledMultiPlayer( mp ) for( MultiPlayer mp=GetNextEnabledMultiPlayer((MultiPlayer)-1); mp!=MultiPlayer_Invalid; mp=GetNextEnabledMultiPlayer(mp) )