FOREACH_ENUM2 -> FOREACH_ENUM

This commit is contained in:
Glenn Maynard
2006-10-07 08:56:58 +00:00
parent 30fd6d77b4
commit 617e8b5335
39 changed files with 64 additions and 65 deletions
+2 -2
View File
@@ -58,7 +58,7 @@ void ControllerStateDisplay::LoadInternal( MultiPlayer mp, GameController gc )
this->AddChild( m_sprFrame );
m_mp = mp;
FOREACH_ENUM2( ControllerStateButton, b )
FOREACH_ENUM( ControllerStateButton, b )
{
Button &button = m_Buttons[ b ];
@@ -74,7 +74,7 @@ void ControllerStateDisplay::Update( float fDelta )
{
ActorFrame::Update( fDelta );
FOREACH_ENUM2( ControllerStateButton, b )
FOREACH_ENUM( ControllerStateButton, b )
{
Button &button = m_Buttons[ b ];