FOREACH_ENUM2 -> FOREACH_ENUM
This commit is contained in:
@@ -58,7 +58,7 @@ void ControllerStateDisplay::LoadInternal( MultiPlayer mp, GameController gc )
|
||||
this->AddChild( m_sprFrame );
|
||||
|
||||
m_mp = mp;
|
||||
FOREACH_ENUM2( ControllerStateButton, b )
|
||||
FOREACH_ENUM( ControllerStateButton, b )
|
||||
{
|
||||
Button &button = m_Buttons[ b ];
|
||||
|
||||
@@ -74,7 +74,7 @@ void ControllerStateDisplay::Update( float fDelta )
|
||||
{
|
||||
ActorFrame::Update( fDelta );
|
||||
|
||||
FOREACH_ENUM2( ControllerStateButton, b )
|
||||
FOREACH_ENUM( ControllerStateButton, b )
|
||||
{
|
||||
Button &button = m_Buttons[ b ];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user