one stage graphic
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@@ -38,17 +38,13 @@ public:
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virtual void PushSelf( lua_State *L );
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protected:
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virtual void HandleMessage( const CString& sMessage );
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virtual void StartPlayingMusic();
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virtual void LoadHelpText();
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void UpdateStage();
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AutoActor m_sprUnderlay;
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AutoActor m_autoHeader;
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Sprite m_sprStyleIcon;
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AutoActor m_sprStage[NUM_STAGES];
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AutoActor m_sprStage;
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MemoryCardDisplay *m_MemoryCardDisplay[NUM_PLAYERS];
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MenuTimer *m_MenuTimer;
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AutoActor m_autoFooter;
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