Merged changelog.

This commit is contained in:
Kyzentun
2014-12-08 16:06:46 -07:00
5 changed files with 269 additions and 8 deletions
+39
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@@ -2941,6 +2941,45 @@ save yourself some time, copy this for undocumented things:
Returns a table of noteskin names for the current gametype.
</Function>
</Class>
<Class name='NoteField'>
<Function name='DidHoldNote' return='' arguments='int column, TapNoteScore tns, bool bright'>
Makes the NoteField act as if a hold note was hit in the column, with the given score and bright setting. <br />
The callback for DidHoldNote will not be called.
</Function>
<Function name='DidTapNote' return='' arguments='int column, TapNoteScore tns, bool bright'>
Makes the NoteField act as if a tap note was hit in the column, with the given score and bright setting. <br />
The callback for DidTapNote will not be called.
</Function>
<Function name='SetDidHoldNoteCallback' return= '' arguments='function callback'>
Same as SetDidTapNoteCallback, but for hold notes. Uses HoldNoteScore instead of TapNoteScore.
</Function>
<Function name='SetDidTapNoteCallback' return= '' arguments='function callback'>
Sets the function that the NoteField will call whenever a tap note is hit.<br />
The callback function is passed the column, the TapNoteScore, and whether the explosion will be bright.<br />
The callback function can return changed values for the NoteField to use instead of the ones that were passed.<br />
Pass nil instead of a function to clear the callback.
</Function>
<Function name='SetPressed' return='' arguments='int column'>
Makes the NoteField act as if a press occurred in the column. <br />
The callback for SetPressed will not be called.
</Function>
<Function name='SetSetPressedCallback' return= '' arguments='function callback'>
Sets the function that the NoteField will call whenever a press occurs.<br />
The callback function is passed the column for the press.<br />
The callback function can return changed values for the NoteField to use instead of the ones that were passed.<br />
Pass nil instead of a function to clear the callback.
</Function>
<Function name='SetStepCallback' return= '' arguments='function callback'>
Sets the function that the NoteField will call whenever a step occurs.<br />
The callback function is passed the column and the TapNoteScore for the step.<br />
The callback function can return changed values for the NoteField to use instead of the ones that were passed.<br />
Pass nil instead of a function to clear the callback.
</Function>
<Function name='Step' return='' arguments='int column, TapNoteScore tns'>
Makes the NoteField act as if a step occurred in the column with the given score.
The callback for Step will not be called.
</Function>
</Class>
<Class name='OptionRow'>
<Function name='FirstItemGoesDown' return='bool' arguments=''>
Returns <code>true</code> if the first item in the row goes down.