textHelp in Lua
This commit is contained in:
@@ -0,0 +1,29 @@
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local children = { };
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children[#children+1] = Def.HelpDisplay {
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File = THEME:GetPathF("HelpDisplay", "text");
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InitCommand=function(self)
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local s = ScreenString("HelpText");
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self:SetTipsColonSeparated(s);
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end;
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SetHelpTextCommand=function(self, params)
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self:SetTipsColonSeparated( params.Text );
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end;
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OnCommand=function(self)
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self:x( ScreenMetric("HelpX") );
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self:y( ScreenMetric("HelpY") );
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local f = ScreenMetric("HelpOnCommand");
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f(self);
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end;
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OffCommand=function(self)
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local f = ScreenMetric("HelpOffCommand");
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f(self);
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end;
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};
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return Def.ActorFrame {
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children = children;
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};
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@@ -21,10 +21,8 @@ void ScreenCenterImage::Init()
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ScreenWithMenuElements::Init();
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ScreenWithMenuElements::Init();
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#if defined(XBOX)
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#if defined(XBOX)
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vector<RString> strArray;
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// XXX
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RString text("Use the left analog stick to translate the screen and right right analog stick to scale");
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SetHelpText( "Use the left analog stick to translate the screen and right right analog stick to scale" );
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strArray.push_back(text);
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m_textHelp->SetTips(strArray);
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#endif
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#endif
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m_textInstructions.LoadFromFont( THEME->GetPathF("Common","normal") );
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m_textInstructions.LoadFromFont( THEME->GetPathF("Common","normal") );
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@@ -1,7 +1,6 @@
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#include "global.h"
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#include "global.h"
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#include "ScreenWithMenuElements.h"
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#include "ScreenWithMenuElements.h"
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#include "MenuTimer.h"
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#include "MenuTimer.h"
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#include "HelpDisplay.h"
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#include "RageLog.h"
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#include "RageLog.h"
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "GameState.h"
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#include "GameState.h"
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@@ -22,7 +21,6 @@
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ScreenWithMenuElements::ScreenWithMenuElements()
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ScreenWithMenuElements::ScreenWithMenuElements()
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{
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{
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m_MenuTimer = NULL;
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m_MenuTimer = NULL;
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m_textHelp = new HelpDisplay;
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FOREACH_PlayerNumber( p )
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FOREACH_PlayerNumber( p )
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m_MemoryCardDisplay[p] = NULL;
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m_MemoryCardDisplay[p] = NULL;
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m_MenuTimer = NULL;
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m_MenuTimer = NULL;
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@@ -84,13 +82,6 @@ void ScreenWithMenuElements::Init()
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LOAD_ALL_COMMANDS_AND_SET_XY( m_autoFooter );
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LOAD_ALL_COMMANDS_AND_SET_XY( m_autoFooter );
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this->AddChild( m_autoFooter );
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this->AddChild( m_autoFooter );
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m_textHelp->SetName( "Help" );
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m_textHelp->Load( "HelpDisplay" );
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m_textHelp->LoadFromFont( THEME->GetPathF("HelpDisplay","text") );
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LOAD_ALL_COMMANDS_AND_SET_XY( m_textHelp );
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LoadHelpText();
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this->AddChild( m_textHelp );
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m_sprUnderlay.Load( THEME->GetPathB(m_sName,"underlay") );
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m_sprUnderlay.Load( THEME->GetPathB(m_sName,"underlay") );
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m_sprUnderlay->SetName("Underlay");
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m_sprUnderlay->SetName("Underlay");
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m_sprUnderlay->SetDrawOrder( DRAW_ORDER_UNDERLAY );
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m_sprUnderlay->SetDrawOrder( DRAW_ORDER_UNDERLAY );
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@@ -175,7 +166,6 @@ void ScreenWithMenuElements::TweenOnScreen()
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ON_COMMAND( m_MenuTimer );
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ON_COMMAND( m_MenuTimer );
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ON_COMMAND( m_autoFooter );
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ON_COMMAND( m_autoFooter );
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ON_COMMAND( m_textHelp );
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m_sprUnderlay->PlayCommand("On");
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m_sprUnderlay->PlayCommand("On");
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m_sprOverlay->PlayCommand("On");;
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m_sprOverlay->PlayCommand("On");;
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m_In.PlayCommand("On");;
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m_In.PlayCommand("On");;
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@@ -186,7 +176,6 @@ void ScreenWithMenuElements::TweenOnScreen()
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ScreenWithMenuElements::~ScreenWithMenuElements()
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ScreenWithMenuElements::~ScreenWithMenuElements()
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{
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{
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SAFE_DELETE( m_MenuTimer );
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SAFE_DELETE( m_MenuTimer );
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SAFE_DELETE( m_textHelp );
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FOREACH_PlayerNumber( p )
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FOREACH_PlayerNumber( p )
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{
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{
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if( m_MemoryCardDisplay[p] != NULL )
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if( m_MemoryCardDisplay[p] != NULL )
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@@ -194,14 +183,11 @@ ScreenWithMenuElements::~ScreenWithMenuElements()
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}
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}
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}
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}
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void ScreenWithMenuElements::LoadHelpText()
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void ScreenWithMenuElements::SetHelpText( RString s )
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{
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{
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vector<RString> vs;
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Message msg("SetHelpText");
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RString s = THEME->GetString(m_sName,"HelpText");
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msg.SetParam( "Text", s );
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split( s, "::", vs );
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this->HandleMessage( msg );
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m_textHelp->SetTips( vs );
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m_textHelp->PlayCommand( "Changed" );
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}
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}
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void ScreenWithMenuElements::StartPlayingMusic()
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void ScreenWithMenuElements::StartPlayingMusic()
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@@ -275,7 +261,6 @@ void ScreenWithMenuElements::TweenOffScreen()
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if( m_MemoryCardDisplay[p] )
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if( m_MemoryCardDisplay[p] )
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OFF_COMMAND( m_MemoryCardDisplay[p] );
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OFF_COMMAND( m_MemoryCardDisplay[p] );
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OFF_COMMAND( m_autoFooter );
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OFF_COMMAND( m_autoFooter );
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OFF_COMMAND( m_textHelp );
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m_sprUnderlay->PlayCommand("Off");
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m_sprUnderlay->PlayCommand("Off");
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m_sprOverlay->PlayCommand("Off");;
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m_sprOverlay->PlayCommand("Off");;
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@@ -7,7 +7,6 @@
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#include "ThemeMetric.h"
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#include "ThemeMetric.h"
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class MenuTimer;
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class MenuTimer;
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class HelpDisplay;
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class MemoryCardDisplay;
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class MemoryCardDisplay;
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class ScreenWithMenuElements : public Screen
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class ScreenWithMenuElements : public Screen
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@@ -37,7 +36,7 @@ public:
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protected:
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protected:
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virtual void StartPlayingMusic();
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virtual void StartPlayingMusic();
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virtual void LoadHelpText();
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void SetHelpText( RString s );
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/* If true, BeginScreen() will run OnCommand on the whole screen, and
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/* If true, BeginScreen() will run OnCommand on the whole screen, and
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* TweenOnScreen will not be called. (Eventually, all screens should
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* TweenOnScreen will not be called. (Eventually, all screens should
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@@ -51,7 +50,6 @@ protected:
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MemoryCardDisplay *m_MemoryCardDisplay[NUM_PLAYERS];
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MemoryCardDisplay *m_MemoryCardDisplay[NUM_PLAYERS];
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MenuTimer *m_MenuTimer;
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MenuTimer *m_MenuTimer;
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AutoActor m_autoFooter;
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AutoActor m_autoFooter;
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HelpDisplay *m_textHelp;
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AutoActor m_sprOverlay;
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AutoActor m_sprOverlay;
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Transition m_In;
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Transition m_In;
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