textHelp in Lua
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@@ -21,10 +21,8 @@ void ScreenCenterImage::Init()
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ScreenWithMenuElements::Init();
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#if defined(XBOX)
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vector<RString> strArray;
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RString text("Use the left analog stick to translate the screen and right right analog stick to scale");
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strArray.push_back(text);
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m_textHelp->SetTips(strArray);
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// XXX
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SetHelpText( "Use the left analog stick to translate the screen and right right analog stick to scale" );
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#endif
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m_textInstructions.LoadFromFont( THEME->GetPathF("Common","normal") );
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