[Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc.
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@@ -474,6 +474,7 @@ void ScreenGameplay::Init()
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pi->m_pPlayer->SetX( fPlayerX );
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pi->m_pPlayer->RunCommands( PLAYER_INIT_COMMAND );
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//ActorUtil::LoadAllCommands(pi->m_pPlayer, m_sName);
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this->AddChild( pi->m_pPlayer );
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pi->m_pPlayer->PlayCommand( "On" );
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}
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