cleaned up unlock data so it appears in MemCard.ini and is no longer in preferences
(note to whoever builds uninstaller - don't delete memcard.ini on uninstall, please :)
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@@ -99,17 +99,6 @@ PrefsManager::PrefsManager()
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m_bAutoMapJoysticks = true;
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m_fGlobalOffsetSeconds = 0;
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// unlock system initializations
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m_fDancePointsAccumulated = 0;
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m_fArcadePointsAccumulated = 0;
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m_fSongPointsAccumulated = 0;
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m_fExtraStagesCleared = 0;
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m_fExtraStagesFailed = 0;
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m_fTotalStagesCleared = 0;
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m_fTotalToastysSeen = 0;
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m_RouletteSeeds = "10000000000000000";
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/* DDR Extreme-style extra stage support.
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* Default off so people used to the current behavior (or those with extra
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* stage CRS files) don't get it changed around on them. */
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@@ -217,16 +206,7 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
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ini.GetValueB( "Options", "Timestamping", m_bTimestamping );
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ini.GetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.GetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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/* XXX: This belongs in the memcard code, not prefs. */
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ini.GetValueF( "Options", "DancePointsAccumulated", m_fDancePointsAccumulated );
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ini.GetValueB( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
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ini.GetValueF( "Options", "ArcadePointsAccumulated", m_fArcadePointsAccumulated );
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ini.GetValueF( "Options", "SongPointsAccumulated", m_fSongPointsAccumulated );
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ini.GetValueF( "Options", "ExtraStagesCleared", m_fExtraStagesCleared );
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ini.GetValueF( "Options", "ExtraStagesFailed", m_fExtraStagesFailed );
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ini.GetValueF( "Options", "TotalStagesCleared", m_fTotalStagesCleared );
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ini.GetValueF( "Options", "TotalToastysSeen", m_fTotalToastysSeen );
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ini.GetValue ( "Options", "RouletteSeeds", m_RouletteSeeds );
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ini.GetValueB( "Options", "FirstRun", m_bFirstRun );
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ini.GetValueB( "Options", "AutoMapJoysticks", m_bAutoMapJoysticks );
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@@ -320,7 +300,6 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "Timestamping", m_bTimestamping );
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ini.SetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
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ini.SetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
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ini.SetValueF( "Options", "DancePointsAccumulated", m_fDancePointsAccumulated );
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ini.SetValueB( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
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ini.SetValueB( "Options", "FirstRun", m_bFirstRun );
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ini.SetValueB( "Options", "AutoMapJoysticks", m_bAutoMapJoysticks );
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@@ -332,16 +311,6 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
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ini.SetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
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// unlock system values
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ini.SetValueF( "Options", "ArcadePointsAccumulated", m_fArcadePointsAccumulated );
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ini.SetValueF( "Options", "SongPointsAccumulated", m_fSongPointsAccumulated );
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ini.SetValueF( "Options", "ExtraStagesCleared", m_fExtraStagesCleared );
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ini.SetValueF( "Options", "ExtraStagesFailed", m_fExtraStagesFailed );
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ini.SetValueF( "Options", "TotalStagesCleared", m_fTotalStagesCleared );
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ini.SetValueF( "Options", "TotalToastysSeen", m_fTotalToastysSeen );
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ini.SetValue ( "Options", "RouletteSeeds", m_RouletteSeeds );
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/* Only write these if they aren't the default. This ensures that we can change
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* the default and have it take effect for everyone (except people who
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* tweaked this value). */
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