From 603a13e52056fc8fa90321ca87ee938e258e23a4 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Fri, 21 Apr 2006 00:42:01 +0000 Subject: [PATCH] tab cleanup --- stepmania/src/AutoActor.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/stepmania/src/AutoActor.h b/stepmania/src/AutoActor.h index 3040454d47..32d3dfdc2e 100644 --- a/stepmania/src/AutoActor.h +++ b/stepmania/src/AutoActor.h @@ -11,16 +11,16 @@ class XNode; class AutoActor { public: - AutoActor() { m_pActor = NULL; } - ~AutoActor() { Unload(); } + AutoActor() { m_pActor = NULL; } + ~AutoActor() { Unload(); } AutoActor( const AutoActor &cpy ); AutoActor &operator =( const AutoActor &cpy ); operator const Actor* () const { return m_pActor; } - operator Actor* () { return m_pActor; } + operator Actor* () { return m_pActor; } const Actor *operator->() const { return m_pActor; } - Actor *operator->() { return m_pActor; } + Actor *operator->() { return m_pActor; } void Unload(); - bool IsLoaded() const { return m_pActor != NULL; } + bool IsLoaded() const { return m_pActor != NULL; } void Load( const RString &sPath ); void LoadFromNode( const RString &sDir, const XNode* pNode ); void LoadAndSetName( const RString &sScreenName, const RString &sActorName );