bind SetProperty
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@@ -825,10 +825,17 @@ public:
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return 0;
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}
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static int SetProperty( T* p, lua_State *L )
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{
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LuaHelpers::Push( L, p->SetProperty(SArg(1), FArg(2)) );
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return 1;
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}
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LunaRageSound()
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{
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ADD_METHOD( pitch );
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ADD_METHOD( speed );
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ADD_METHOD( SetProperty );
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}
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};
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