[splittiming] Time for FakeSegments.
No, these won't replace Fake Notes.
This commit is contained in:
@@ -73,6 +73,11 @@ void TimingData::AddSpeedSegment( const SpeedSegment &seg )
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m_SpeedSegments.insert( upper_bound(m_SpeedSegments.begin(), m_SpeedSegments.end(), seg), seg );
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}
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void TimingData::AddFakeSegment( const FakeSegment &seg )
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{
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m_FakeSegments.insert( upper_bound(m_FakeSegments.begin(), m_FakeSegments.end(), seg), seg );
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}
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/* Change an existing BPM segment, merge identical segments together or insert a new one. */
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void TimingData::SetBPMAtRow( int iNoteRow, float fBPM )
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{
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@@ -288,6 +293,31 @@ void TimingData::SetSpeedAtRow( int iRow, float fPercent, float fWait, unsigned
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}
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}
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void TimingData::SetFakeAtRow( int iRow, float fNew )
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{
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unsigned i;
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for( i=0; i<m_FakeSegments.size(); i++ )
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if( m_FakeSegments[i].m_iStartRow == iRow )
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break;
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bool valid = iRow > 0 && NoteRowToBeat(iRow) < fNew;
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if( i == m_FakeSegments.size() )
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{
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if( valid )
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{
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AddFakeSegment( FakeSegment(iRow, fNew) );
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}
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}
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else
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{
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if( valid )
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{
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m_FakeSegments[i].m_fEndBeat = fNew;
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}
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else
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m_FakeSegments.erase( m_FakeSegments.begin()+i, m_FakeSegments.begin()+i+1 );
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}
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}
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void TimingData::SetSpeedPercentAtRow( int iRow, float fPercent )
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{
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SetSpeedAtRow( iRow,
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@@ -373,6 +403,18 @@ unsigned short TimingData::GetSpeedModeAtRow( int iRow )
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return GetSpeedSegmentAtRow( iRow ).m_usMode;
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}
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float TimingData::GetFakeAtRow( int iFakeRow ) const
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{
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for( unsigned i=0; i<m_FakeSegments.size(); i++ )
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{
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if( m_FakeSegments[i].m_iStartRow == iFakeRow )
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{
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return m_FakeSegments[i].m_fEndBeat;
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}
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}
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return 0;
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}
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// Multiply the BPM in the range [fStartBeat,fEndBeat) by fFactor.
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void TimingData::MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float fFactor )
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{
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@@ -455,6 +497,18 @@ int TimingData::GetWarpSegmentIndexAtRow( int iNoteRow ) const
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return static_cast<int>(i);
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}
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int TimingData::GetFakeSegmentIndexAtRow( int iNoteRow ) const
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{
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unsigned i;
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for( i=0; i<m_FakeSegments.size()-1; i++ )
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{
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const FakeSegment& s = m_FakeSegments[i+1];
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if( s.m_iStartRow > iNoteRow )
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break;
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}
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return static_cast<int>(i);
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}
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bool TimingData::IsWarpAtRow( int iNoteRow ) const
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{
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if( m_WarpSegments.empty() )
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@@ -477,6 +531,20 @@ bool TimingData::IsWarpAtRow( int iNoteRow ) const
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return false;
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}
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bool TimingData::IsFakeAtRow( int iNoteRow ) const
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{
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if( m_FakeSegments.empty() )
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return false;
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int i = GetFakeSegmentIndexAtRow( iNoteRow );
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const FakeSegment& s = m_FakeSegments[i];
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if( s.m_iStartRow <= iNoteRow && iNoteRow < BeatToNoteRow(s.m_fEndBeat) )
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{
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return true;
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}
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return false;
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}
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int TimingData::GetTimeSignatureSegmentIndexAtRow( int iRow ) const
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{
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unsigned i;
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@@ -595,6 +663,16 @@ WarpSegment& TimingData::GetWarpSegmentAtRow( int iRow )
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return m_WarpSegments[i];
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}
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FakeSegment& TimingData::GetFakeSegmentAtRow( int iRow )
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{
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static FakeSegment empty;
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if( m_FakeSegments.empty() )
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return empty;
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int i = GetFakeSegmentIndexAtRow( iRow );
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return m_FakeSegments[i];
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}
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int TimingData::GetTickcountSegmentIndexAtRow( int iRow ) const
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{
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unsigned i;
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@@ -952,6 +1030,25 @@ void TimingData::ScaleRegion( float fScale, int iStartIndex, int iEndIndex, bool
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m_SpeedSegments[i].m_iStartRow = lrintf( (iSegStart - iStartIndex) * fScale ) + iStartIndex;
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}
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for( unsigned i = 0; i < m_FakeSegments.size(); i++ )
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{
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const int iSegStartRow = m_FakeSegments[i].m_iStartRow;
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const int iSegEndRow = BeatToNoteRow( m_FakeSegments[i].m_fEndBeat );
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if( iSegEndRow >= iStartIndex )
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{
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if( iSegEndRow > iEndIndex )
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m_FakeSegments[i].m_fEndBeat += NoteRowToBeat(lrintf((iEndIndex - iStartIndex) * (fScale - 1)));
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else
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m_FakeSegments[i].m_fEndBeat = NoteRowToBeat(lrintf((iSegEndRow - iStartIndex) * fScale) + iStartIndex);
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}
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if( iSegStartRow < iStartIndex )
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continue;
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else if( iSegStartRow > iEndIndex )
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m_FakeSegments[i].m_iStartRow += lrintf((iEndIndex - iStartIndex) * (fScale - 1));
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else
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m_FakeSegments[i].m_iStartRow = lrintf((iSegStartRow - iStartIndex) * fScale) + iStartIndex;
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}
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// adjust BPM changes to preserve timing
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if( bAdjustBPM )
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{
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@@ -1044,6 +1141,16 @@ void TimingData::InsertRows( int iStartRow, int iRowsToAdd )
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continue;
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sped.m_iStartRow += iRowsToAdd;
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}
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for( unsigned i = 0; i < m_FakeSegments.size(); i++ )
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{
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FakeSegment &fake = m_FakeSegments[i];
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if( BeatToNoteRow(fake.m_fEndBeat) >= iStartRow )
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fake.m_fEndBeat += NoteRowToBeat(iRowsToAdd);
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if( fake.m_iStartRow < iStartRow )
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continue;
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fake.m_iStartRow += iRowsToAdd;
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}
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if( iStartRow == 0 )
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{
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@@ -1217,6 +1324,26 @@ void TimingData::DeleteRows( int iStartRow, int iRowsToDelete )
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}
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sped.m_iStartRow -= iRowsToDelete;
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}
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for( unsigned i = 0; i < m_FakeSegments.size(); i++ )
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{
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FakeSegment &fake = m_FakeSegments[i];
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if( BeatToNoteRow(fake.m_fEndBeat) >= iStartRow )
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fake.m_fEndBeat = max( NoteRowToBeat(iStartRow), fake.m_fEndBeat - NoteRowToBeat(iRowsToDelete) );
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if( fake.m_iStartRow < iStartRow )
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continue;
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if( fake.m_iStartRow < iStartRow+iRowsToDelete )
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{
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m_FakeSegments.erase( m_FakeSegments.begin()+i, m_FakeSegments.begin()+i+1 );
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--i;
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continue;
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}
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fake.m_iStartRow -= iRowsToDelete;
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}
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this->SetBPMAtRow( iStartRow, fNewBPM );
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}
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@@ -1292,6 +1419,11 @@ bool TimingData::HasWarps() const
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return m_WarpSegments.size()>0;
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}
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bool TimingData::HasFakes() const
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{
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return m_FakeSegments.size()>0;
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}
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bool TimingData::HasSpeedChanges() const
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{
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return m_SpeedSegments.size()>1;
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@@ -1343,6 +1475,7 @@ public:
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static int HasStops( T* p, lua_State *L ) { lua_pushboolean(L, p->HasStops()); return 1; }
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static int HasBPMChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasBpmChanges()); return 1; }
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static int HasWarps( T* p, lua_State *L ) { lua_pushboolean(L, p->HasWarps()); return 1; }
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static int HasFakes( T* p, lua_State *L ) { lua_pushboolean(L, p->HasFakes()); return 1; }
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static int HasSpeedChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasSpeedChanges()); return 1; }
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static int GetStops( T* p, lua_State *L )
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{
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@@ -1431,6 +1564,7 @@ public:
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ADD_METHOD( HasStops );
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ADD_METHOD( HasBPMChanges );
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ADD_METHOD( HasWarps );
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ADD_METHOD( HasFakes );
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ADD_METHOD( HasSpeedChanges );
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ADD_METHOD( GetStops );
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ADD_METHOD( GetDelays );
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@@ -777,6 +777,113 @@ struct SpeedSegment
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bool operator>=( const SpeedSegment &other ) const { return !operator<(other); }
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};
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/**
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* @brief Identifies when a whole region of arrows is to be ignored.
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*
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* FakeSegments are similar to the Fake Tap Notes in that the contents
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* inside are neither for nor against the player. They can be useful for
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* mission modes, in conjunction with WarpSegments, or perhaps other
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* uses not thought up at the time of this comment. Unlike the Warp
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* Segments, these are not magically jumped over: instead, these are
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* drawn normally.
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*
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* These were inspired by the Pump It Up series. */
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struct FakeSegment
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{
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/**
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* @brief Create a simple Fake Segment with default values.
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*
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* It is best to override the values as soon as possible.
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*/
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FakeSegment() : m_iStartRow(-1), m_fEndBeat(-1) { }
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/**
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* @brief Create a Fake Segment with the specified values.
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* @param s the starting row of this segment.
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* @param r the row to be real again.
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*/
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FakeSegment( int s, int r ): m_iStartRow(max(0, (s < r ? s : r))),
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m_fEndBeat(max(0, NoteRowToBeat((r > s ? r : s)))) {}
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/**
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* @brief Creates a Fake Segment with the specified values.
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* @param s the starting row of this segment.
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* @param b the beat to be real again.
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*/
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FakeSegment( int s, float b ): m_iStartRow(max(0, s)),
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m_fEndBeat(max(0, b)) {}
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/**
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* @brief Create a Fake Segment with the specified values.
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* @param s the starting beat in this segment.
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* @param r the row to be real again.
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*/
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FakeSegment( float s, int r ):
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m_iStartRow(max(0, BeatToNoteRow(s))),
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m_fEndBeat(max(0, NoteRowToBeat(r))) {}
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/**
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* @brief Creates a Fake Segment with the specified values.
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* @param s the starting beat of this segment.
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* @param b the beat to be real again.
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*/
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FakeSegment( float s, float b ):
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m_iStartRow(max(0, BeatToNoteRow((s < b ? s : b)))),
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m_fEndBeat(max(0, (b > s ? b : s))) {}
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/**
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* @brief The row in which the FakeSegment activates.
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*/
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int m_iStartRow;
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/**
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* @brief The beat that ends the FakeSegment.
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*/
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float m_fEndBeat;
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/**
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* @brief Compares two FakeSegments to see if they are equal to each other.
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* @param other the other FakeSegment to compare to.
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* @return the equality of the two segments.
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*/
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bool operator==( const FakeSegment &other ) const
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{
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COMPARE( m_iStartRow );
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COMPARE( m_fEndBeat );
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return true;
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}
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/**
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* @brief Compares two FakeSegments to see if they are not equal to each other.
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* @param other the other FakeSegment to compare to.
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* @return the inequality of the two segments.
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*/
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bool operator!=( const FakeSegment &other ) const { return !operator==(other); }
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/**
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* @brief Compares two FakeSegments to see if one is less than the other.
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* @param other the other FakeSegment to compare to.
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* @return the truth/falsehood of if the first is less than the second.
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*/
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bool operator<( const FakeSegment &other ) const
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{
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return m_iStartRow < other.m_iStartRow ||
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( m_iStartRow == other.m_iStartRow && m_fEndBeat < other.m_fEndBeat );
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}
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/**
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* @brief Compares two FakeSegments to see if one is less than or equal to the other.
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* @param other the other FakeSegment to compare to.
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* @return the truth/falsehood of if the first is less or equal to than the second.
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*/
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bool operator<=( const FakeSegment &other ) const
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{
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return ( operator<(other) || operator==(other) );
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}
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/**
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* @brief Compares two FakeSegments to see if one is greater than the other.
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* @param other the other FakeSegment to compare to.
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* @return the truth/falsehood of if the first is greater than the second.
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*/
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bool operator>( const FakeSegment &other ) const { return !operator<=(other); }
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/**
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* @brief Compares two FakeSegments to see if one is greater than or equal to the other.
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* @param other the other FakeSegment to compare to.
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* @return the truth/falsehood of if the first is greater than or equal to the second.
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*/
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bool operator>=( const FakeSegment &other ) const { return !operator<(other); }
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};
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/**
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* @brief Holds data for translating beats<->seconds.
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@@ -1487,6 +1594,72 @@ public:
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*/
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void AddSpeedSegment( const SpeedSegment &seg );
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/**
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* @brief Determine when the fakes end.
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* @param iRow The row you start on.
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* @return the time when the fakes end.
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*/
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float GetFakeAtRow( int iRow ) const;
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/**
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* @brief Determine when the fakes end.
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* @param fBeat The beat you start on.
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* @return the time when the fakes end.
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*/
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float GetFakeAtBeat( float fBeat ) const { return GetFakeAtRow( BeatToNoteRow( fBeat ) ); }
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/**
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* @brief Set the beat to indicate when the FakeSegment ends.
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* @param iRow The row to start on.
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* @param fNew The destination beat.
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*/
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void SetFakeAtRow( int iRow, float fNew );
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/**
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* @brief Set the beat to indicate when the FakeSegment ends.
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* @param fBeat The beat to start on.
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* @param fNew The destination beat.
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*/
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void SetFakeAtBeat( float fBeat, float fNew ) { SetFakeAtRow( BeatToNoteRow( fBeat ), fNew ); }
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/**
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* @brief Retrieve the FakeSegment at the specified row.
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* @param iRow the row to focus on.
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* @return the FakeSegment in question.
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*/
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FakeSegment& GetFakeSegmentAtRow( int iRow );
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/**
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* @brief Retrieve the FakeSegment at the specified beat.
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* @param fBeat the beat to focus on.
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* @return the FakeSegment in question.
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*/
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FakeSegment& GetFakeSegmentAtBeat( float fBeat ) { return GetFakeSegmentAtRow( BeatToNoteRow( fBeat ) ); }
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/**
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* @brief Retrieve the index of the FakeSegment at the specified row.
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* @param iRow the row to focus on.
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* @return the index in question.
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*/
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int GetFakeSegmentIndexAtRow( int iRow ) const;
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/**
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* @brief Retrieve the index of the FakeSegment at the specified beat.
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* @param fBeat the beat to focus on.
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* @return the index in question.
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*/
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int GetFakeSegmentIndexAtBeat( float fBeat ) const { return GetFakeSegmentIndexAtRow( BeatToNoteRow( fBeat ) ); }
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/**
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* @brief Checks if the row is inside a fake.
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* @param iRow the row to focus on.
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* @return true if the row is inside a fake, false otherwise.
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*/
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bool IsFakeAtRow( int iRow ) const;
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/**
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* @brief Checks if the beat is inside a fake.
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* @param fBeat the beat to focus on.
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* @return true if the row is inside a fake, false otherwise.
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*/
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bool IsFakeAtBeat( float fBeat ) const { return IsFakeAtRow( BeatToNoteRow( fBeat ) ); }
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/**
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* @brief Add the FakeSegment to the TimingData.
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* @param seg the new FakeSegment.
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*/
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void AddFakeSegment( const FakeSegment &seg );
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void MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float fFactor );
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@@ -1531,6 +1704,10 @@ public:
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* @return true if there is at least one warp, false otherwise.
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*/
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bool HasWarps() const;
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/**
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* @brief View the TimingData to see if there is at least one fake segment involved.
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* @return true if there is at least one fake segment, false otherwise. */
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bool HasFakes() const;
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/**
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* @brief View the TimingData to see if a song changes its speed scrolling at any point.
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* @return true if there is at least one change, false otherwise. */
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@@ -1566,6 +1743,9 @@ public:
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COMPARE( m_SpeedSegments.size() );
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for( unsigned i=0; i<m_SpeedSegments.size(); i++ )
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COMPARE( m_SpeedSegments[i] );
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COMPARE( m_FakeSegments.size() );
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for( unsigned i=0; i<m_FakeSegments.size(); i++ )
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COMPARE( m_FakeSegments[i] );
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COMPARE( m_fBeat0OffsetInSeconds );
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return true;
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}
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@@ -1624,6 +1804,8 @@ public:
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vector<LabelSegment> m_LabelSegments;
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/** @brief The collection of SpeedSegments. */
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vector<SpeedSegment> m_SpeedSegments;
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/** @brief The collection of FakeSegments. */
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vector<FakeSegment> m_FakeSegments;
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/**
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* @brief The initial offset of a song.
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*/
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