simplify LuaXType

This commit is contained in:
Glenn Maynard
2006-09-26 07:13:54 +00:00
parent 444dd8afbb
commit 600fdfea63
8 changed files with 16 additions and 16 deletions
+4 -4
View File
@@ -69,7 +69,7 @@ XToString( PlayMode, NUM_PlayMode );
XToLocalizedString( PlayMode );
StringToX( PlayMode );
LuaFunction( PlayModeToLocalizedString, PlayModeToLocalizedString((PlayMode) IArg(1)) );
LuaXType( PlayMode, NUM_PlayMode, "PlayMode_" )
LuaXType( PlayMode );
RankingCategory AverageMeterToRankingCategory( int iAverageMeter )
{
@@ -193,7 +193,7 @@ static const char *TapNoteScoreNames[] = {
"W1",
};
XToString( TapNoteScore, NUM_TapNoteScore );
LuaXType( TapNoteScore, NUM_TapNoteScore, "TapNoteScore_" );
LuaXType( TapNoteScore );
TapNoteScore StringToTapNoteScore( const RString &s )
{
// new style
@@ -403,7 +403,7 @@ static const char *EditModeNames[] = {
};
XToString( EditMode, NUM_EditMode );
StringToX( EditMode );
LuaXType( EditMode, NUM_EditMode, "EditMode_" );
LuaXType( EditMode );
static const char *StageNames[] = {
"1",
@@ -422,7 +422,7 @@ static const char *StageNames[] = {
"Demo",
};
XToString( Stage, NUM_Stage );
LuaXType( Stage, NUM_Stage, "Stage_" );
LuaXType( Stage );
static const char *MultiPlayerStatusNames[] = {