Added option to not save songs
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@@ -167,7 +167,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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if( GAMESTATE->IsHumanPlayer(p) )
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if( GAMESTATE->IsHumanPlayer(p) && GAMESTATE->m_SongOptions.m_bSaveScore )
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{
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GAMESTATE->m_pCurNotes[p]->AddScore( (PlayerNumber)p, grade[p], stageStats.iScore[p] + stageStats.iBonus[p], bNewRecord[p] );
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