diff --git a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua index 9ced34afd1..2f0471e7aa 100644 --- a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua +++ b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua @@ -79,12 +79,10 @@ t[#t+1] = Def.ActorFrame { --Get scoring ready. if not GAMESTATE:IsCourseMode() then ---[[ - InitScoringModes( + InitScoreKeepers( GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"), GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") ) -]] end return t