diff --git a/Themes/default/BGAnimations/ScreenCredits overlay.lua b/Themes/default/BGAnimations/ScreenCredits overlay.lua index 36bd1b63bf..416cd2dc7f 100644 --- a/Themes/default/BGAnimations/ScreenCredits overlay.lua +++ b/Themes/default/BGAnimations/ScreenCredits overlay.lua @@ -121,7 +121,7 @@ local sectionOn = cmd(diffuse,color("#88DDFF");strokecolor,color("#446688");shad local item_padding_start = 4; local creditScroller = Def.ActorScroller { - SecondsPerItem = 1.25; + SecondsPerItem = 0.5; NumItemsToDraw = 40; TransformFunction = function( self, offset, itemIndex, numItems) self:y(30*offset) @@ -150,7 +150,7 @@ for section in ivalues(sections) do end creditScroller.BeginCommand=function(self) - SCREENMAN:GetTopScreen():PostScreenMessage( "SM_BeginFadingOut", (t.SecondsPerItem * (#t + item_padding_start) + 5) ); + SCREENMAN:GetTopScreen():PostScreenMessage( 'SM_MenuTimer', (creditScroller.SecondsPerItem * (#creditScroller + item_padding_start) + 10) ); end; return Def.ActorFrame{