fix course mods menu

This commit is contained in:
Chris Danford
2006-08-15 09:20:47 +00:00
parent 1a071728a6
commit 5f888df91c
+2 -2
View File
@@ -620,7 +620,7 @@ static MenuDef g_InsertCourseAttack(
static MenuDef g_CourseMode(
"ScreenMiniMenuCourseDisplay",
MenuRowDef( -1, "Play mods from course", true, EditMode_Practice, true, true, 0, NULL )
MenuRowDef( -1, "Play mods from course", true, EditMode_Practice, true, false, 0, NULL )
);
// HACK: need to remember the track we're inserting on so
@@ -1692,7 +1692,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
case EDIT_BUTTON_OPEN_COURSE_MENU:
{
g_CourseMode.rows[0].choices.clear();
g_CourseMode.rows[0].choices.push_back( "OFF" );
g_CourseMode.rows[0].choices.push_back( CommonMetrics::LocalizeOptionItem("Off",false) );
g_CourseMode.rows[0].iDefaultChoice = 0;
vector<Course*> courses;