working on Battle
This commit is contained in:
@@ -112,7 +112,7 @@ MusicWheel::MusicWheel()
|
||||
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
||||
{
|
||||
// make the preferred group the group of the last song played.
|
||||
if( GAMESTATE->m_sPreferredGroup == "ALL MUSIC" && !PREFSMAN->m_bPickExtraStage )
|
||||
if( GAMESTATE->m_sPreferredGroup==GROUP_ALL_MUSIC && !PREFSMAN->m_bPickExtraStage )
|
||||
GAMESTATE->m_sPreferredGroup = GAMESTATE->m_pCurSong->m_sGroupName;
|
||||
|
||||
Song* pSong;
|
||||
@@ -294,12 +294,23 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
if(so == SongSortOrder(SORT_ROULETTE) && GAMESTATE->m_PlayMode != PLAY_MODE_ARCADE)
|
||||
return; /* only used in arcade */
|
||||
// Roulette is used only in arcade and battle
|
||||
if( so == SongSortOrder(SORT_ROULETTE) )
|
||||
{
|
||||
switch( GAMESTATE->m_PlayMode )
|
||||
{
|
||||
case PLAY_MODE_ARCADE:
|
||||
case PLAY_MODE_BATTLE:
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
switch( GAMESTATE->m_PlayMode )
|
||||
{
|
||||
case PLAY_MODE_ARCADE:
|
||||
case PLAY_MODE_BATTLE:
|
||||
{
|
||||
///////////////////////////////////
|
||||
// Make an array of Song*, then sort them
|
||||
@@ -345,7 +356,7 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
|
||||
{
|
||||
case SORT_MOST_PLAYED: bUseSections = false; break;
|
||||
case SORT_BPM: bUseSections = false; break;
|
||||
case SORT_GROUP: bUseSections = GAMESTATE->m_sPreferredGroup == "ALL MUSIC"; break;
|
||||
case SORT_GROUP: bUseSections = GAMESTATE->m_sPreferredGroup == GROUP_ALL_MUSIC; break;
|
||||
case SORT_TITLE: bUseSections = true; break;
|
||||
case SORT_ROULETTE: bUseSections = false; break;
|
||||
default: ASSERT( false );
|
||||
@@ -370,7 +381,7 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
|
||||
CString sThisSection = GetSectionNameFromSongAndSort( pSong, so );
|
||||
int iSectionColorIndex = 0;
|
||||
|
||||
if( GAMESTATE->m_sPreferredGroup != "ALL MUSIC" && pSong->m_sGroupName != GAMESTATE->m_sPreferredGroup )
|
||||
if( GAMESTATE->m_sPreferredGroup != GROUP_ALL_MUSIC && pSong->m_sGroupName != GAMESTATE->m_sPreferredGroup )
|
||||
continue;
|
||||
|
||||
if( sThisSection != sLastSection) // new section, make a section item
|
||||
@@ -389,46 +400,44 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
|
||||
for( unsigned i=0; i<arraySongs.size(); i++ )
|
||||
{
|
||||
Song* pSong = arraySongs[i];
|
||||
if( GAMESTATE->m_sPreferredGroup != "ALL MUSIC" && pSong->m_sGroupName != GAMESTATE->m_sPreferredGroup )
|
||||
if( GAMESTATE->m_sPreferredGroup != GROUP_ALL_MUSIC && pSong->m_sGroupName != GAMESTATE->m_sPreferredGroup )
|
||||
continue; // skip
|
||||
arrayWheelItemDatas.push_back( WheelItemData(TYPE_SONG, pSong, "", NULL, SONGMAN->GetSongColor(pSong)) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if( so != SORT_ROULETTE )
|
||||
{
|
||||
arrayWheelItemDatas.push_back( WheelItemData(TYPE_ROULETTE, NULL, "", NULL, RageColor(1,0,0,1)) );
|
||||
arrayWheelItemDatas.push_back( WheelItemData(TYPE_RANDOM, NULL, "", NULL, RageColor(1,0,0,1)) );
|
||||
}
|
||||
|
||||
// HACK: Add extra stage item if it isn't already present on the music wheel
|
||||
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
||||
{
|
||||
Song* pSong;
|
||||
Notes* pNotes;
|
||||
PlayerOptions po;
|
||||
SongOptions so;
|
||||
SONGMAN->GetExtraStageInfo( GAMESTATE->IsExtraStage2(), GAMESTATE->m_pCurSong->m_sGroupName, GAMESTATE->GetCurrentStyleDef(), pSong, pNotes, po, so );
|
||||
|
||||
bool bFoundExtraSong = false;
|
||||
|
||||
for( unsigned i=0; i<arrayWheelItemDatas.size(); i++ )
|
||||
if( so != SORT_ROULETTE )
|
||||
{
|
||||
if( arrayWheelItemDatas[i].m_pSong == pSong )
|
||||
{
|
||||
/* Change the song color. */
|
||||
arrayWheelItemDatas[i].m_color = SONG_REAL_EXTRA_COLOR;
|
||||
bFoundExtraSong = true;
|
||||
break;
|
||||
}
|
||||
arrayWheelItemDatas.push_back( WheelItemData(TYPE_ROULETTE, NULL, "", NULL, RageColor(1,0,0,1)) );
|
||||
arrayWheelItemDatas.push_back( WheelItemData(TYPE_RANDOM, NULL, "", NULL, RageColor(1,0,0,1)) );
|
||||
}
|
||||
|
||||
if( !bFoundExtraSong )
|
||||
arrayWheelItemDatas.push_back( WheelItemData(TYPE_SONG, pSong, "", NULL, SONG_REAL_EXTRA_COLOR) );
|
||||
}
|
||||
// HACK: Add extra stage item if it isn't already present on the music wheel
|
||||
if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
|
||||
{
|
||||
Song* pSong;
|
||||
Notes* pNotes;
|
||||
PlayerOptions po;
|
||||
SongOptions so;
|
||||
SONGMAN->GetExtraStageInfo( GAMESTATE->IsExtraStage2(), GAMESTATE->m_pCurSong->m_sGroupName, GAMESTATE->GetCurrentStyleDef(), pSong, pNotes, po, so );
|
||||
|
||||
bool bFoundExtraSong = false;
|
||||
|
||||
for( unsigned i=0; i<arrayWheelItemDatas.size(); i++ )
|
||||
{
|
||||
if( arrayWheelItemDatas[i].m_pSong == pSong )
|
||||
{
|
||||
/* Change the song color. */
|
||||
arrayWheelItemDatas[i].m_color = SONG_REAL_EXTRA_COLOR;
|
||||
bFoundExtraSong = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if( !bFoundExtraSong )
|
||||
arrayWheelItemDatas.push_back( WheelItemData(TYPE_SONG, pSong, "", NULL, SONG_REAL_EXTRA_COLOR) );
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PLAY_MODE_NONSTOP:
|
||||
case PLAY_MODE_ONI:
|
||||
|
||||
Reference in New Issue
Block a user