Set StepsTypeStr in Steps::CreateBlank.

This commit is contained in:
Kyzentun
2014-10-19 20:24:06 -06:00
parent e8b8bfdb60
commit 5ef72ab8b0
+1
View File
@@ -497,6 +497,7 @@ void Steps::CopyFrom( Steps* pSource, StepsType ntTo, float fMusicLengthSeconds
void Steps::CreateBlank( StepsType ntTo )
{
m_StepsType = ntTo;
m_StepsTypeStr= GAMEMAN->GetStepsTypeInfo(ntTo).szName;
NoteData noteData;
noteData.SetNumTracks( GAMEMAN->GetStepsTypeInfo(ntTo).iNumTracks );
this->SetNoteData( noteData );