add foreground gameplay layer
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@@ -117,6 +117,11 @@ void Song::AddBackgroundChange( BackgroundChange seg )
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SortBackgroundChangesArray( m_BackgroundChanges );
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}
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void Song::AddForegroundChange( BackgroundChange seg )
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{
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m_ForegroundChanges.push_back( seg );
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SortBackgroundChangesArray( m_ForegroundChanges );
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}
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void Song::AddLyricSegment( LyricSegment seg )
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{
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