ScoreKeeperNormal double shot.
1) convert toasty trigger from a single number to a Lua table. Only problem is, the toasty only triggers on the first one. Since this makes it equivalent to how it was set up before, I'm okay with this. 2) FSX submitted a patch that supposedly fixes the broken combo problem. I can't fully test this, so I'm committing it in the hopes that someone else tests it too. ---- Various theme fixes/changes as well.
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@@ -8,7 +8,7 @@ end --]]
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local t = Def.ActorFrame {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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};
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for indx=1,iTilesX do
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--[[ for indx=1,iTilesX do
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for indy=1,iTilesY do
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t[#t+1] = Def.Quad {
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InitCommand=cmd(zoom,fTileSize-2;
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@@ -18,7 +18,7 @@ for indx=1,iTilesX do
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OnCommand=cmd(diffuse,Color("Black");diffusealpha,0;zoom,fTileSize*1.25;linear,0.0325 + ( indx / 60 );diffusealpha,1;zoom,fTileSize-2);
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};
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end
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end
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end --]]
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t[#t+1] = Def.Quad {
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InitCommand=cmd(zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("0,0,0,0");sleep,0.0325 + ( ( iTilesX/2 ) / 60 );linear,0.15;diffusealpha,1);
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