From 5eb98b88bd1f4fe9c718abbd7c96370f77b5777d Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 21 Nov 2006 18:36:44 +0000 Subject: [PATCH] fixup --- stepmania/src/GameSoundManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/GameSoundManager.cpp b/stepmania/src/GameSoundManager.cpp index b11cb24abf..fcec38b152 100644 --- a/stepmania/src/GameSoundManager.cpp +++ b/stepmania/src/GameSoundManager.cpp @@ -573,7 +573,7 @@ void GameSoundManager::Update( float fDeltaTime ) int iBeatNow = iRowNow / ROWS_PER_BEAT; - for( int iBeat = iBeatNow+1; iBeat<=iRowNow; ++iBeat ) + for( int iBeat = iBeatLastCrossed+1; iBeat<=iBeatNow; ++iBeat ) { Message msg("CrossedBeat"); msg.SetParam( "Beat", iBeat );