m_Combo.SetName
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@@ -178,6 +178,7 @@ void Player::Load( const NoteData& noteData )
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* then we could just this->StopTweening()? -glenn */
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* then we could just this->StopTweening()? -glenn */
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m_Judgment.StopTweening();
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m_Judgment.StopTweening();
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// m_Combo.Reset(); // don't reset combos between songs in a course!
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// m_Combo.Reset(); // don't reset combos between songs in a course!
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m_Combo.SetName( "Combo" );
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m_Combo.Init( pn );
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m_Combo.Init( pn );
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if( m_pPlayerStageStats )
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if( m_pPlayerStageStats )
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m_Combo.SetCombo( m_pPlayerStageStats->iCurCombo, m_pPlayerStageStats->iCurMissCombo ); // combo can persist between songs and games
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m_Combo.SetCombo( m_pPlayerStageStats->iCurCombo, m_pPlayerStageStats->iCurMissCombo ); // combo can persist between songs and games
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