Added fade between movies and touched up some graphics
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@@ -197,7 +197,7 @@ void Sprite::DrawPrimitives()
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if( m_pTexture == NULL )
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return;
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if( m_pTexture->IsAMovie() )
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if( m_pTexture->IsAMovie() && m_pTexture->IsPlaying() )
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::Sleep( PREFSMAN->m_iMovieDecodeMS ); // let the movie decode a frame
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