working on new course edit screens

This commit is contained in:
Chris Danford
2005-08-01 05:12:06 +00:00
parent dbaec61958
commit 5e89bb8a4b
6 changed files with 254 additions and 60 deletions
+69 -39
View File
@@ -12,10 +12,8 @@
enum EditCourseRow
{
ROW_REPEAT,
ROW_RANDOMIZE,
ROW_LIVES,
ROW_METER,
EditCourseRow_Type,
EditCourseRow_Meter,
NUM_EditCourseRow
};
@@ -41,7 +39,7 @@ static MenuDef g_TempMenu(
);
REGISTER_SCREEN_CLASS( ScreenOptionsEditCourse );
ScreenOptionsEditCourse::ScreenOptionsEditCourse( CString sName ) : ScreenOptions( sName )
ScreenOptionsEditCourse::ScreenOptionsEditCourse( CString sName ) : ScreenOptionsEditCourseSubMenu( sName )
{
LOG->Trace( "ScreenOptionsEditCourse::ScreenOptionsEditCourse()" );
}
@@ -62,31 +60,19 @@ void ScreenOptionsEditCourse::Init()
OptionRowDefinition def;
def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
def.m_sName = "Repeat";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "NO" );
def.m_vsChoices.push_back( "YES" );
vDefs.push_back( def );
vHands.push_back( NULL );
def.m_bExportOnChange = true;
def.m_sName = "Randomize";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "NO" );
def.m_vsChoices.push_back( "YES" );
vDefs.push_back( def );
vHands.push_back( NULL );
def.m_sName = "Lives";
def.m_sName = "Type";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "Use Bar Life" );
for( int i=1; i<=10; i++ )
def.m_vsChoices.push_back( ssprintf("%d",i) );
FOREACH_CourseType( i )
def.m_vsChoices.push_back( CourseTypeToThemedString(i) );
vDefs.push_back( def );
vHands.push_back( NULL );
def.m_sName = "Meter";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "Auto" );
for( int i=MIN_METER; i<=MAX_METER; i++ )
def.m_vsChoices.push_back( ssprintf("%d",i) );
vDefs.push_back( def );
@@ -95,10 +81,9 @@ void ScreenOptionsEditCourse::Init()
FOREACH_CONST( CourseEntry, pCourse->m_vEntries, ce )
{
int iEntryIndex = ce - pCourse->m_vEntries.begin();
CourseEntry &ce = pCourse->m_vEntries[iEntryIndex];
def.m_sName = ssprintf( "Entry %d", iEntryIndex+1 );
def.m_vsChoices.clear();
def.m_vsChoices.push_back( ce.GetTextDescription() );
def.m_vsChoices.push_back( ce->GetTextDescription() );
vDefs.push_back( def );
vHands.push_back( NULL );
}
@@ -128,7 +113,7 @@ void ScreenOptionsEditCourse::HandleScreenMessage( const ScreenMessage SM )
if( SM == SM_GoToNextScreen )
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow == m_pRows.size() - 1 )
if( iCurRow == (int)m_pRows.size() - 1 )
{
this->HandleScreenMessage( SM_GoToPrevScreen );
return; // don't call base
@@ -161,6 +146,12 @@ void ScreenOptionsEditCourse::HandleScreenMessage( const ScreenMessage SM )
break;
case CourseEntryAction_Delete:
{
if( pCourse->m_vEntries.size() == 1 )
{
CString sError = "You cannot delete the last entry in a course.";
ScreenPrompt::Prompt( SM_None, sError );
return;
}
pCourse->m_vEntries.erase( pCourse->m_vEntries.begin() + GetCourseEntryIndexWithFocus() );
GAMESTATE->m_iEditCourseEntryIndex.Set( GAMESTATE->m_iEditCourseEntryIndex );
SCREENMAN->SetNewScreen( this->m_sName ); // reload
@@ -181,40 +172,79 @@ void ScreenOptionsEditCourse::AfterChangeRow( PlayerNumber pn )
GAMESTATE->m_iEditCourseEntryIndex.Set( iCourseEntry );
}
void ScreenOptionsEditCourse::AfterChangeValueInRow( int iRow, PlayerNumber pn )
{
ScreenOptions::AfterChangeValueInRow( iRow, pn );
Course *pCourse = GAMESTATE->m_pCurCourse;
// Regemerate Trails so that the new values propagate
GAMESTATE->m_pCurTrail[PLAYER_1].Set( NULL );
Trail *pTrail = pCourse->GetTrailForceRegenCache( GAMESTATE->m_stEdit, GAMESTATE->m_PreferredCourseDifficulty[PLAYER_1] );
// cause overlay elements to refresh by changing the course
GAMESTATE->m_pCurCourse.Set( pCourse );
GAMESTATE->m_pCurTrail[PLAYER_1].Set( pTrail );
}
void ScreenOptionsEditCourse::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
Course *pCourse = GAMESTATE->m_pCurCourse;
switch( iRow )
{
case ROW_REPEAT:
//row.SetChoiceInRowWithFocusShared( iEntryIndex );
case EditCourseRow_Type:
row.SetOneSharedSelection( pCourse->GetCourseType() );
break;
case ROW_RANDOMIZE:
//row.SetChoiceInRowWithFocusShared( iEntryIndex );
break;
case ROW_LIVES:
//row.SetChoiceInRowWithFocusShared( iEntryIndex );
break;
case ROW_METER:
case EditCourseRow_Meter:
{
int iMeter = pCourse->m_iCustomMeter[DIFFICULTY_MEDIUM];
if( iMeter == -1 )
row.SetOneSharedSelection( 0 );
else
row.SetOneSharedSelection( iMeter + 1 - MIN_METER );
}
break;
}
}
void ScreenOptionsEditCourse::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
Course *pCourse = GAMESTATE->m_pCurCourse;
Trail *pTrail = GAMESTATE->m_pCurTrail[PLAYER_1];
switch( iRow )
{
case EditCourseRow_Type:
{
CourseType ct = (CourseType)row.GetOneSharedSelection();
pCourse->SetCourseType( ct );
}
break;
case EditCourseRow_Meter:
{
int iSel = row.GetOneSharedSelection();
if( iSel == 0 ) // "auto"
pCourse->m_iCustomMeter[DIFFICULTY_MEDIUM] = -1;
else
pCourse->m_iCustomMeter[DIFFICULTY_MEDIUM] = iSel - 1 + MIN_METER;
}
break;
}
}
void ScreenOptionsEditCourse::ProcessMenuStart( PlayerNumber pn, const InputEventType type )
{
int iCurRow = m_iCurrentRow[PLAYER_1];
OptionRow &row = *m_pRows[iCurRow];
Course *pCourse = GAMESTATE->m_pCurCourse;
if( iCurRow < NUM_EditCourseRow )
{
// ignore
}
else if( iCurRow == m_pRows.size()-2 ) // "create entry"
else if( iCurRow == (int)m_pRows.size()-2 ) // "create entry"
{
if( pCourse->m_vEntries.size() >= MAX_ENTRIES_PER_COURSE )
{
@@ -226,7 +256,7 @@ void ScreenOptionsEditCourse::ProcessMenuStart( PlayerNumber pn, const InputEven
GAMESTATE->m_iEditCourseEntryIndex.Set( pCourse->m_vEntries.size()-1 );
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
else if( iCurRow == m_pRows.size()-1 ) // "done"
else if( iCurRow == (int)m_pRows.size()-1 ) // "done"
{
this->BeginFadingOut();
}
@@ -241,7 +271,7 @@ void ScreenOptionsEditCourse::ProcessMenuStart( PlayerNumber pn, const InputEven
int iWidth, iX, iY;
this->GetWidthXY( PLAYER_1, iCurRow, 0, iWidth, iX, iY );
ScreenMiniMenu::MiniMenu( &g_TempMenu, SM_BackFromContextMenu, SM_BackFromContextMenu, iX, iY );
ScreenMiniMenu::MiniMenu( &g_TempMenu, SM_BackFromContextMenu, SM_BackFromContextMenu, (float)iX, (float)iY );
}
}
@@ -251,7 +281,7 @@ int ScreenOptionsEditCourse::GetCourseEntryIndexWithFocus() const
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow < NUM_EditCourseRow ) // not a CourseEntry
return -1;
else if( iCurRow == m_pRows.size() - 1 ) // "done"
else if( iCurRow == (int)m_pRows.size() - 1 ) // "done"
return -1;
else
return iCurRow - NUM_EditCourseRow;