karaoke prototype (disabled)
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@@ -21,6 +21,9 @@
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#include "NetworkSyncManager.h"
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#include "RageTimer.h"
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#include "RageInput.h"
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/* XXX
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#include "PitchDetectionTest.h"
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*/
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static RageTimer g_GameplayTimer;
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@@ -176,6 +179,10 @@ void GameLoop::RunGameLoop()
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fDeltaTime *= g_fUpdateRate;
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/* XXX
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PitchDetectionTest::Update();
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*/
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CheckFocus();
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/* Update SOUNDMAN early (before any RageSound::GetPosition calls), to flush position data. */
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