diff --git a/stepmania/src/BGAnimationLayer.cpp b/stepmania/src/BGAnimationLayer.cpp
index b969b8907a..57069d6fd0 100644
--- a/stepmania/src/BGAnimationLayer.cpp
+++ b/stepmania/src/BGAnimationLayer.cpp
@@ -477,11 +477,11 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer )
else if( sFile == "" )
{
RageException::Throw( "In the ini file for BGAnimation '%s', '%s' is missing a the line 'File='.", sAniDir.GetString(), sLayer.GetString() );
-
- if( !DoesFileExist(sPath) )
- RageException::Throw( "In the ini file for BGAnimation '%s', the specified File '%s' does not exist.", sAniDir.GetString(), sFile.GetString() );
}
+ if( !DoesFileExist(sPath) )
+ RageException::Throw( "In the ini file for BGAnimation '%s', the specified File '%s' does not exist.", sAniDir.GetString(), sFile.GetString() );
+
ini.GetValueI( sLayer, "Type", (int&)m_Type );
ini.GetValue ( sLayer, "Command", m_sCommand );
ini.GetValueF( sLayer, "StretchTexCoordVelocityX", m_fStretchTexCoordVelocityX );
diff --git a/stepmania/src/MenuElements.h b/stepmania/src/MenuElements.h
index b21e49fc96..e6c9cac96b 100644
--- a/stepmania/src/MenuElements.h
+++ b/stepmania/src/MenuElements.h
@@ -12,18 +12,14 @@
-----------------------------------------------------------------------------
*/
-
#include "Screen.h"
#include "Sprite.h"
#include "MenuTimer.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "HelpDisplay.h"
#include "BGAnimation.h"
-const float MENU_ELEMENTS_TWEEN_TIME = 0.5f;
-
-
class MenuElements : public ActorFrame
{
public:
@@ -53,9 +49,9 @@ public: // let owner tinker with these objects
Sprite m_sprFooter;
HelpDisplay m_textHelp;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
- TransitionBGAnimation m_Back;
+ Transition m_In;
+ Transition m_Out;
+ Transition m_Back;
RageSound m_soundBack;
diff --git a/stepmania/src/ScreenAttract.h b/stepmania/src/ScreenAttract.h
index 1e44f289d6..cfb5c2c44c 100644
--- a/stepmania/src/ScreenAttract.h
+++ b/stepmania/src/ScreenAttract.h
@@ -15,7 +15,7 @@
#include "Screen.h"
#include "Sprite.h"
#include "BitmapText.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "RandomSample.h"
#include "BGAnimation.h"
#include "RageTimer.h"
@@ -36,8 +36,8 @@ public:
protected:
BGAnimation m_Background;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
RandomSample m_soundStart;
};
diff --git a/stepmania/src/ScreenCaution.h b/stepmania/src/ScreenCaution.h
index be291e5456..acd4b543dd 100644
--- a/stepmania/src/ScreenCaution.h
+++ b/stepmania/src/ScreenCaution.h
@@ -16,7 +16,7 @@
#include "Screen.h"
#include "RandomSample.h"
#include "BGAnimation.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
class ScreenCaution : public Screen
@@ -31,9 +31,9 @@ protected:
void MenuStart( PlayerNumber pn );
void MenuBack( PlayerNumber pn );
BGAnimation m_Background;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
- TransitionBGAnimation m_Back;
+ Transition m_In;
+ Transition m_Out;
+ Transition m_Back;
};
#endif
diff --git a/stepmania/src/ScreenCredits.h b/stepmania/src/ScreenCredits.h
index 9e589aeb00..cb734412bb 100644
--- a/stepmania/src/ScreenCredits.h
+++ b/stepmania/src/ScreenCredits.h
@@ -10,7 +10,7 @@
*/
#include "Screen.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "ActorScroller.h"
@@ -44,8 +44,8 @@ private:
BGAnimation m_Overlay;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
};
diff --git a/stepmania/src/ScreenEdit.h b/stepmania/src/ScreenEdit.h
index b50f9c6a1b..c999ea67cc 100644
--- a/stepmania/src/ScreenEdit.h
+++ b/stepmania/src/ScreenEdit.h
@@ -11,7 +11,7 @@
#include "Screen.h"
#include "Sprite.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "BitmapText.h"
#include "Player.h"
#include "RandomSample.h"
@@ -79,8 +79,8 @@ protected:
RageSound m_soundChangeSnap;
RageSound m_soundMarker;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
// for MODE_RECORD
diff --git a/stepmania/src/ScreenGameOver.h b/stepmania/src/ScreenGameOver.h
index 45c95a42f1..51e6ee42c2 100644
--- a/stepmania/src/ScreenGameOver.h
+++ b/stepmania/src/ScreenGameOver.h
@@ -11,7 +11,7 @@
#include "Screen.h"
#include "BGAnimation.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
class ScreenGameOver : public Screen
@@ -25,8 +25,8 @@ public:
private:
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
BGAnimation m_Background;
};
diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp
index 7404fa58bf..768a65a723 100644
--- a/stepmania/src/ScreenGameplay.cpp
+++ b/stepmania/src/ScreenGameplay.cpp
@@ -827,9 +827,6 @@ void ScreenGameplay::Update( float fDeltaTime )
if(m_soundMusic.IsPlaying())
GAMESTATE->UpdateSongPosition(m_soundMusic.GetPositionSeconds());
- if( m_bZeroDeltaOnNextUpdate )
- int sdkjfskdf = 0;
-
if( m_bZeroDeltaOnNextUpdate )
{
Screen::Update( 0 );
diff --git a/stepmania/src/ScreenGameplay.h b/stepmania/src/ScreenGameplay.h
index 5523ff8ff6..34b22f8849 100644
--- a/stepmania/src/ScreenGameplay.h
+++ b/stepmania/src/ScreenGameplay.h
@@ -13,7 +13,7 @@
#include "Screen.h"
#include "Sprite.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "BitmapText.h"
#include "Player.h"
#include "RandomSample.h"
@@ -97,8 +97,8 @@ protected:
Background m_Background;
- TransitionBGAnimation m_NextSongIn; // shows between songs in a course
- TransitionBGAnimation m_NextSongOut; // shows between songs in a course
+ Transition m_NextSongIn; // shows between songs in a course
+ Transition m_NextSongOut; // shows between songs in a course
Sprite m_sprLifeFrame;
LifeMeter* m_pLifeMeter[NUM_PLAYERS];
@@ -120,14 +120,14 @@ protected:
BitmapText m_MaxCombo;
- TransitionBGAnimation m_Ready;
- TransitionBGAnimation m_Go;
- TransitionBGAnimation m_Cleared;
- TransitionBGAnimation m_Failed;
- TransitionBGAnimation m_Extra;
- TransitionBGAnimation m_Toasty; // easter egg
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Back;
+ Transition m_Ready;
+ Transition m_Go;
+ Transition m_Cleared;
+ Transition m_Failed;
+ Transition m_Extra;
+ Transition m_Toasty; // easter egg
+ Transition m_In;
+ Transition m_Back;
BitmapText m_textSurviveTime; // used in extra stage
BitmapText m_textSongTitle;
diff --git a/stepmania/src/ScreenJukebox.h b/stepmania/src/ScreenJukebox.h
index 1f69971171..cb4a65c75b 100644
--- a/stepmania/src/ScreenJukebox.h
+++ b/stepmania/src/ScreenJukebox.h
@@ -29,8 +29,8 @@ public:
static bool SetSong();
protected:
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
static bool PrepareForJukebox();
};
diff --git a/stepmania/src/ScreenMiniMenu.h b/stepmania/src/ScreenMiniMenu.h
index 9db613a042..5594872e06 100644
--- a/stepmania/src/ScreenMiniMenu.h
+++ b/stepmania/src/ScreenMiniMenu.h
@@ -12,7 +12,7 @@
#include "Screen.h"
#include "BitmapText.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "Quad.h"
#include "RandomSample.h"
@@ -100,8 +100,8 @@ protected:
int m_iCurLine;
int m_iCurAnswers[MAX_MENU_ROWS];
ScreenMessage m_SMSendOnOK, m_SMSendOnCancel;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
public:
static int s_iLastLine;
diff --git a/stepmania/src/ScreenMusicScroll.h b/stepmania/src/ScreenMusicScroll.h
index 1ab9f8851f..8a20402894 100644
--- a/stepmania/src/ScreenMusicScroll.h
+++ b/stepmania/src/ScreenMusicScroll.h
@@ -11,7 +11,7 @@
#include "Screen.h"
#include "Sprite.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "RageSoundManager.h"
#include "MenuElements.h"
@@ -42,8 +42,8 @@ private:
unsigned m_iNumLines;
float m_fTimeLeftInScreen;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
};
diff --git a/stepmania/src/ScreenNameEntry.h b/stepmania/src/ScreenNameEntry.h
index f9f1b25117..77e5fec384 100644
--- a/stepmania/src/ScreenNameEntry.h
+++ b/stepmania/src/ScreenNameEntry.h
@@ -11,7 +11,7 @@
#include "Screen.h"
#include "BitmapText.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "RandomSample.h"
#include "GrayArrowRow.h"
#include "BGAnimation.h"
@@ -41,8 +41,8 @@ private:
BitmapText m_textCategory[NUM_PLAYERS];
MenuTimer m_Timer;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
RageSound m_soundStep;
diff --git a/stepmania/src/ScreenPrompt.h b/stepmania/src/ScreenPrompt.h
index 52106febcb..b1c23548fc 100644
--- a/stepmania/src/ScreenPrompt.h
+++ b/stepmania/src/ScreenPrompt.h
@@ -12,7 +12,7 @@
#include "Screen.h"
#include "BitmapText.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "Quad.h"
#include "RandomSample.h"
@@ -44,7 +44,7 @@ protected:
ScreenMessage m_SMSendWhenDone;
void(*m_pOnYes)();
void(*m_pOnNo)();
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
};
diff --git a/stepmania/src/ScreenSelectStyle5th.cpp b/stepmania/src/ScreenSelectStyle5th.cpp
index 90c2b3211f..032ded3b69 100644
--- a/stepmania/src/ScreenSelectStyle5th.cpp
+++ b/stepmania/src/ScreenSelectStyle5th.cpp
@@ -24,6 +24,8 @@
#include "ThemeManager.h"
#include "AnnouncerManager.h"
+const float MENU_ELEMENTS_TWEEN_TIME = 0.5;
+
#define HELP_TEXT THEME->GetMetric("ScreenSelectStyle5th","HelpText")
#define TIMER_SECONDS THEME->GetMetricI("ScreenSelectStyle5th","TimerSeconds")
#define NEXT_SCREEN THEME->GetMetric("ScreenSelectStyle5th","NextScreen")
diff --git a/stepmania/src/ScreenStage.h b/stepmania/src/ScreenStage.h
index 00173db520..a7f3001f65 100644
--- a/stepmania/src/ScreenStage.h
+++ b/stepmania/src/ScreenStage.h
@@ -10,7 +10,7 @@
*/
#include "Screen.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
class ScreenStage : public Screen
{
@@ -51,7 +51,7 @@ private:
Quad m_quadMask; // write this into ZBuffer as a mask
*/
- TransitionBGAnimation m_In, m_Out, m_Back;
+ Transition m_In, m_Out, m_Back;
BGAnimation m_Background;
protected:
diff --git a/stepmania/src/ScreenTextEntry.h b/stepmania/src/ScreenTextEntry.h
index 41d301bd88..ac99901a88 100644
--- a/stepmania/src/ScreenTextEntry.h
+++ b/stepmania/src/ScreenTextEntry.h
@@ -12,7 +12,7 @@
#include "Screen.h"
#include "BitmapText.h"
-#include "TransitionBGAnimation.h"
+#include "Transition.h"
#include "Quad.h"
#include "RandomSample.h"
@@ -46,7 +46,7 @@ protected:
void(*m_pOnOK)( CString sAnswer );
void(*m_pOnCancel)();
bool m_bCancelled;
- TransitionBGAnimation m_In;
- TransitionBGAnimation m_Out;
+ Transition m_In;
+ Transition m_Out;
};
diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp
index 05a8444fc2..7e410e4148 100644
--- a/stepmania/src/StepMania.dsp
+++ b/stepmania/src/StepMania.dsp
@@ -60,7 +60,7 @@ IntDir=.\../Release6
TargetDir=\stepmania\stepmania
TargetName=StepMania
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -95,7 +95,7 @@ IntDir=.\../Debug6
TargetDir=\stepmania\stepmania
TargetName=StepMania-debug
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -1028,11 +1028,11 @@ SOURCE=.\CroppedSprite.h
# End Source File
# Begin Source File
-SOURCE=.\TransitionBGAnimation.cpp
+SOURCE=.\Transition.cpp
# End Source File
# Begin Source File
-SOURCE=.\TransitionBGAnimation.h
+SOURCE=.\Transition.h
# End Source File
# End Group
# Begin Group "Actors used in Gameplay"
diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj
index bcdc665e1d..ef53ac24e5 100644
--- a/stepmania/src/StepMania.vcproj
+++ b/stepmania/src/StepMania.vcproj
@@ -1036,10 +1036,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
RelativePath="CroppedSprite.h">
+ RelativePath="Transition.cpp">
+ RelativePath="Transition.h">