Match other thread names, e.g. Decode thread.
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@@ -395,7 +395,7 @@ GameSoundManager::GameSoundManager()
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g_UpdatingTimer = true;
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g_UpdatingTimer = true;
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g_Shutdown = false;
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g_Shutdown = false;
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MusicThread.SetName( "MusicThread" );
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MusicThread.SetName( "Music thread" );
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MusicThread.Create( MusicThread_start, this );
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MusicThread.Create( MusicThread_start, this );
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}
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}
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