reset m_iMaxDriverFrame in RageSound::SoundIsFinishedPlaying, like StopPlaying
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@@ -374,6 +374,7 @@ void RageSound::SoundIsFinishedPlaying()
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// LOG->Trace("set playing false for %p (SoundIsFinishedPlaying) (%s)", this, this->GetLoadedFilePath().c_str());
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m_bPlaying = false;
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m_iMaxDriverFrame = 0;
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m_HardwareToStreamMap.Clear();
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m_StreamToSourceMap.Clear();
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