Don't stall the timer constantly during roulette.

This commit is contained in:
Glenn Maynard
2003-07-30 21:49:21 +00:00
parent a5ec516e4a
commit 5d97ce297c
+2 -1
View File
@@ -916,7 +916,8 @@ void ScreenSelectMusic::SwitchToPreferredDifficulty()
void ScreenSelectMusic::AfterMusicChange()
{
m_Menu.m_MenuTimer.Stall();
if( !m_MusicWheel.IsRouletting() )
m_Menu.m_MenuTimer.Stall();
Song* pSong = m_MusicWheel.GetSelectedSong();
if( pSong )