Bring speeds out to two decimal places, so we get .75.
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@@ -56,9 +56,16 @@ CString PlayerOptions::GetString()
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if( m_fArrowScrollSpeed != 1 )
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{
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CString s = ssprintf( "%2.1f", m_fArrowScrollSpeed );
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if( s[s.GetLength()-1] == '0' )
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s.Delete(s.GetLength()-2, 2); // delete last 2 chars
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/* -> 1.00 */
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CString s = ssprintf( "%2.2f", m_fArrowScrollSpeed );
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if( s[s.GetLength()-1] == '0' ) {
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/* -> 1.0 */
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s.Delete(s.GetLength()-1, 1); // delete last char
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if( s[s.GetLength()-1] == '0' ) {
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/* -> 1 */
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s.Delete(s.GetLength()-2, 2); // delete last 2 chars
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}
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}
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sReturn += s + "X, ";
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}
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