From 5d823d3141089269d3077b049f68215dcf14eb41 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 6 Dec 2005 12:42:52 +0000 Subject: [PATCH] fix bad metric renames cleanup --- stepmania/Themes/default/metrics.ini | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) diff --git a/stepmania/Themes/default/metrics.ini b/stepmania/Themes/default/metrics.ini index 7ef4f37b5b..c7b3e39529 100644 --- a/stepmania/Themes/default/metrics.ini +++ b/stepmania/Themes/default/metrics.ini @@ -2114,7 +2114,7 @@ MeterX=SCREEN_CENTER_X+170 MeterY=SCREEN_CENTER_Y-20 SourceMeterX=SCREEN_CENTER_X+170 SourceMeterY=SCREEN_CENTER_Y+60 -RowTitleX=SCREEN_LEFT+40 +RowLabelsX=SCREEN_LEFT+40 RowLabelOnCommand=zoom,0.7 RowValue1X=SCREEN_CENTER_X RowValue2X=SCREEN_CENTER_X+60 @@ -3592,7 +3592,7 @@ CourseBannerX=SCREEN_CENTER_X+170 CourseBannerY=SCREEN_CENTER_Y-170 CourseBannerWidth=130 CourseBannerHeight=40 -RowTitleX=SCREEN_CENTER_X-300 +RowLabelsX=SCREEN_CENTER_X-300 RowValue1X=SCREEN_CENTER_X+0 RowValue2X=SCREEN_CENTER_X+60 RowValue3X=SCREEN_CENTER_X+60 @@ -3619,6 +3619,7 @@ TitleX=SCREEN_CENTER_X-180 TitleOnCommand=zoom,0.5;horizalign,left;ShadowLength,0 TitleGainFocusCommand=diffuseshift;EffectColor1,1.3,1.3,1.3,1;EffectColor2,0.3,0.3,0.3,1 TitleLoseFocusCommand=stopeffect +OptionMenuFlags=together;forceallplayers;explanations;smnavigation [ScreenOptionsService] Class=ScreenOptionsMaster @@ -3647,7 +3648,6 @@ TimerSeconds=0 AllowOperatorMenuButton=0 LineNames=1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 -OptionMenuFlags=together;forceallplayers;smnavigation # This NextScreen is only used for the "exit" choice. Line1=gamecommand;screen,ScreenAppearanceOptions;name,Appearance Options Line2=gamecommand;screen,ScreenBackgroundOptions;name,Background Options @@ -4522,7 +4522,3 @@ LabelOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = ite LineOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(SCREEN_CENTER_X); self:y(SCREEN_CENTER_Y+indexOffset*36+6); self:draworder(itemIndex); end BulletOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(SCREEN_CENTER_X-246); self:y(SCREEN_CENTER_Y+indexOffset*36+6); end NextScreen=@SongSelectionScreen() - -[ScreenOptionsManageEditSteps] -Class=ScreenOptionsManageEditSteps -Fallback=ScreenOptionsSimple