move game prefs into PrefsManager

This commit is contained in:
Chris Danford
2005-10-27 04:54:45 +00:00
parent cdb7215971
commit 5d7885c764
15 changed files with 95 additions and 86 deletions
+2 -2
View File
@@ -214,13 +214,13 @@ void ScreenJukebox::Init()
if( GAMESTATE->m_bJukeboxUsesModifiers )
{
GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.Init();
GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.FromString( PREFSMAN->m_sDefaultModifiers );
GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.FromString( PREFSMAN->GetCurrentGamePrefs().m_sDefaultModifiers );
GAMESTATE->m_pPlayerState[p]->m_PlayerOptions.ChooseRandomModifiers();
}
}
GAMESTATE->m_SongOptions.Init();
GAMESTATE->m_SongOptions.FromString( PREFSMAN->m_sDefaultModifiers );
GAMESTATE->m_SongOptions.FromString( PREFSMAN->GetCurrentGamePrefs().m_sDefaultModifiers );
GAMESTATE->m_SongOptions.m_FailType = SongOptions::FAIL_OFF;