add song boundary marker
add "just barely"
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
|
||||
#include "ActorFrame.h"
|
||||
#include "RageTexture.h"
|
||||
#include "AutoActor.h"
|
||||
|
||||
struct StageStats;
|
||||
struct PlayerStageStats;
|
||||
@@ -12,10 +13,10 @@ class GraphDisplay: public ActorFrame
|
||||
public:
|
||||
GraphDisplay();
|
||||
~GraphDisplay() { Unload(); }
|
||||
void Load( const CString &TexturePath, float height );
|
||||
void Load( const CString &sTexturePath, float fInitialHeight, const CString &sJustBarelyPath );
|
||||
void Unload();
|
||||
|
||||
void LoadFromStageStats( const StageStats &ss, const PlayerStageStats &s );
|
||||
void LoadFromStageStats( const StageStats &ss, const PlayerStageStats &s, const CString &sSongBoundaryPath );
|
||||
void Update( float fDeltaTime );
|
||||
void DrawPrimitives();
|
||||
|
||||
@@ -28,9 +29,13 @@ private:
|
||||
float m_LastValues[VALUE_RESOLUTION];
|
||||
float m_Position;
|
||||
|
||||
RectF m_quadVertices;
|
||||
RageSpriteVertex Slices[4*(VALUE_RESOLUTION-1)];
|
||||
|
||||
RageTexture *m_pTexture;
|
||||
|
||||
AutoActor m_sprJustBarely;
|
||||
vector<AutoActor*> m_vpSongBoundaries;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user