[opengl] Remove all references to RageDisplay_OGL (changed to _Legacy). Start removing old D3D stuff.

This commit is contained in:
Colby Klein
2011-03-13 23:36:20 -07:00
parent 7ace19776d
commit 5cf68a2f76
6 changed files with 128 additions and 128 deletions
+23 -19
View File
@@ -421,12 +421,12 @@ static void AdjustForChangedSystemCapabilities()
}
#if defined(WIN32)
#include "RageDisplay_D3D.h"
//#include "RageDisplay_D3D.h"
#include "archutils/Win32/VideoDriverInfo.h"
#endif
#if defined(SUPPORT_OPENGL)
#include "RageDisplay_OGL.h"
#include "RageDisplay_Legacy.h"
#endif
#include "RageDisplay_Null.h"
@@ -469,6 +469,7 @@ struct VideoCardDefaults
}
} const g_VideoCardDefaults[] =
{
/*
VideoCardDefaults(
"Xbox",
"d3d",
@@ -477,9 +478,10 @@ struct VideoCardDefaults
2048,
true
),
*/
VideoCardDefaults(
"Voodoo *5",
"d3d,opengl", // received 3 reports of opengl crashing. -Chris
"opengl", // received 3 reports of opengl crashing. -Chris
640,480,
32,32,32,
2048,
@@ -487,7 +489,7 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"Voodoo|3dfx", // all other Voodoos: some drivers don't identify which one
"d3d,opengl",
"opengl",
640,480,
16,16,16,
256,
@@ -495,7 +497,7 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"Radeon.* 7|Wonder 7500|ArcadeVGA", // Radeon 7xxx, RADEON Mobility 7500
"d3d,opengl", // movie texture performance is terrible in OpenGL, but fine in D3D.
"opengl", // movie texture performance is terrible in OpenGL, but fine in D3D.
640,480,
16,16,16,
2048,
@@ -503,7 +505,7 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"GeForce|Radeon|Wonder 9|Quadro",
"opengl,d3d",
"opengl",
640,480,
32,32,32, // 32 bit textures are faster to load
2048,
@@ -511,7 +513,7 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"TNT|Vanta|M64",
"opengl,d3d",
"opengl",
640,480,
16,16,16, // Athlon 1.2+TNT demonstration w/ movies: 70fps w/ 32bit textures, 86fps w/ 16bit textures
2048,
@@ -519,12 +521,13 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"G200|G250|G400",
"d3d,opengl",
"opengl",
640,480,
16,16,16,
2048,
false // broken, causes black screen
),
/*
VideoCardDefaults(
"Savage",
"d3d",
@@ -548,9 +551,10 @@ struct VideoCardDefaults
256,
false
),
*/
VideoCardDefaults(
"RAGE MOBILITY-M1",
"d3d,opengl", // Vertex alpha is broken in OpenGL, but not D3D. -Chris
"opengl", // Vertex alpha is broken in OpenGL, but not D3D. -Chris
400,300, // lower resolution for 60fps
16,16,16,
256,
@@ -558,7 +562,7 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"Mobility M3", // ATI Rage Mobility 128 (AKA "M3")
"d3d,opengl", // bad movie texture performance in opengl
"opengl", // bad movie texture performance in opengl
640,480,
16,16,16,
1024,
@@ -566,7 +570,7 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"Intel.*82810|Intel.*82815",
"opengl,d3d",// OpenGL is 50%+ faster than D3D w/ latest Intel drivers. -Chris
"opengl",// OpenGL is 50%+ faster than D3D w/ latest Intel drivers. -Chris
512,384, // lower resolution for 60fps
16,16,16,
512,
@@ -574,15 +578,15 @@ struct VideoCardDefaults
),
VideoCardDefaults(
"Intel*Extreme Graphics",
"d3d", // OpenGL blue screens w/ XP drivers from 6-21-2002
"opengl", // OpenGL blue screens w/ XP drivers from 6-21-2002
640,480,
16,16,16, // slow at 32bpp
1024,
false
),
VideoCardDefaults(
"Intel.*", /* fallback: all unknown Intel cards to D3D, since Intel is notoriously bad at OpenGL */
"d3d,opengl",
"Intel.*", /* fallback: all unknown Intel cards to since Intel is notoriously bad at OpenGL */
"opengl",
640,480,
16,16,16,
2048,
@@ -595,17 +599,17 @@ struct VideoCardDefaults
// bug 764830: ASSERT fail after glDeleteTextures for "VIA Tech VT8361/VT8601 Graphics Controller"
// bug 791950: AV in glsis630!DrvSwapBuffers for "SiS 630/730"
"Trident Video Accelerator CyberBlade|VIA.*VT|SiS 6*",
"d3d,opengl",
"opengl",
640,480,
16,16,16,
2048,
false
),
VideoCardDefaults(
/* Unconfirmed texture problems on this; let's try D3D, since it's
/* Unconfirmed texture problems on this; let's try since it's
* a VIA/S3 chipset. */
"VIA/S3G KM400/KN400",
"d3d,opengl",
"opengl",
640,480,
16,16,16,
2048,
@@ -623,7 +627,7 @@ struct VideoCardDefaults
// Default graphics settings used for all cards that don't match above.
// This must be the very last entry!
"",
"opengl,d3d",
"opengl",
640,480,
32,32,32,
2048,
@@ -762,7 +766,7 @@ RageDisplay *CreateDisplay()
if( sRenderer.CompareNoCase("opengl")==0 )
{
#if defined(SUPPORT_OPENGL)
pRet = new RageDisplay_OGL;
pRet = new RageDisplay_Legacy;
#endif
}
else if( sRenderer.CompareNoCase("d3d")==0 )