Player combo/toasty updates from Midiman

This commit is contained in:
AJ Kelly
2010-04-17 02:47:52 -05:00
parent 1c494f6dd2
commit 5cddf118ed
2 changed files with 18 additions and 1 deletions
@@ -54,6 +54,11 @@ local t = Def.ActorFrame {
(cmd(thump,2;effectclock,'beat'))(self);
end;
end;
ToastyDroppedMessageCommand=function(self,params)
if params.PlayerNumber == player then
(cmd(stopeffect))(self);
end;
end;
ComboCommand=function(self, param)
local iCombo = param.Misses or param.Combo;
if not iCombo or iCombo < ShowComboAt then