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@@ -192,17 +192,6 @@ void ScreenCenterImage::Update( float fDeltaTime )
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Screen::Update( fDeltaTime );
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Screen::Update( fDeltaTime );
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}
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}
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void ScreenCenterImage::HandleScreenMessage( const ScreenMessage SM )
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{
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switch( SM )
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{
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case SM_GoToPrevScreen:
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case SM_GoToNextScreen:
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SCREENMAN->SetNewScreen( "ScreenOptionsMenu" );
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break;
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}
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}
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/*
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/*
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* (c) 2003-2004 Chris Danford
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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* All rights reserved.
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@@ -16,7 +16,6 @@ public:
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void Update( float fDeltaTime );
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virtual void Update( float fDeltaTime );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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private:
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private:
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BitmapText m_textInstructions;
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BitmapText m_textInstructions;
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