use default

This commit is contained in:
Glenn Maynard
2005-07-03 06:06:00 +00:00
parent 39570d6fd7
commit 5c9f7f571f
2 changed files with 0 additions and 12 deletions
-11
View File
@@ -192,17 +192,6 @@ void ScreenCenterImage::Update( float fDeltaTime )
Screen::Update( fDeltaTime ); Screen::Update( fDeltaTime );
} }
void ScreenCenterImage::HandleScreenMessage( const ScreenMessage SM )
{
switch( SM )
{
case SM_GoToPrevScreen:
case SM_GoToNextScreen:
SCREENMAN->SetNewScreen( "ScreenOptionsMenu" );
break;
}
}
/* /*
* (c) 2003-2004 Chris Danford * (c) 2003-2004 Chris Danford
* All rights reserved. * All rights reserved.
-1
View File
@@ -16,7 +16,6 @@ public:
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void Update( float fDeltaTime ); virtual void Update( float fDeltaTime );
virtual void HandleScreenMessage( const ScreenMessage SM );
private: private:
BitmapText m_textInstructions; BitmapText m_textInstructions;