fix VC7 compile errors
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@@ -581,10 +581,10 @@ void Player::CrossedRow( int iNoteRow )
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void Player::RandomiseNotes( int iNoteRow )
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{
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int NewNoteRow = iNoteRow + 50 / GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_fScrollSpeed; // change the row to look ahead from based upon their speed mod
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int NewNoteRow = (int)(iNoteRow + 50 / GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_fScrollSpeed); // change the row to look ahead from based upon their speed mod
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// check to see if they're at the crossed row
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int EmptyNoteCol = -1;
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int WaitingForEmptyColumn = -1;
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// int EmptyNoteCol = -1;
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// int WaitingForEmptyColumn = -1;
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bool b_updatenotedata = false;
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int iNumOfTracks = GetNumTracks();
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