various changes from sm4 and sm-ssc (svn); see updated changelog for the full information
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+3
-1
@@ -365,6 +365,7 @@ void MusicWheel::GetSongList( vector<Song*> &arraySongs, SortOrder so )
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if( (so!=SORT_ROULETTE || !RANDOM_PICKS_LOCKED_SONGS) && iLocked )
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continue;
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if( PREFSMAN->m_bOnlyPreferredDifficulties )
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{
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// if the song has steps that fit the preferred difficulty of the default player
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@@ -378,6 +379,7 @@ void MusicWheel::GetSongList( vector<Song*> &arraySongs, SortOrder so )
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arraySongs.push_back( pSong );
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}
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}
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/* Hack: Add extra stage item if it was eliminated for any reason (eg. it's a long
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@@ -437,7 +439,7 @@ void MusicWheel::BuildWheelItemDatas( vector<MusicWheelItemData *> &arrayWheelIt
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// Make an array of Song*, then sort them
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vector<Song*> arraySongs;
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GetSongList(arraySongs, so);
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GetSongList( arraySongs, so );
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bool bUseSections = true;
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