diff --git a/stepmania/src/ScreenNetEvaluation.cpp b/stepmania/src/ScreenNetEvaluation.cpp index e016ee1916..f279ae9290 100644 --- a/stepmania/src/ScreenNetEvaluation.cpp +++ b/stepmania/src/ScreenNetEvaluation.cpp @@ -56,7 +56,7 @@ void ScreenNetEvaluation::RedoUserTexts() { m_iActivePlayers = NSMAN->m_ActivePlayers; //If unessiary, just don't do this function. - if ( m_iActivePlayers == m_textUsers.size() ) + if ( m_iActivePlayers == (int)m_textUsers.size() ) return; float cx = THEME->GetMetricF("ScreenNetEvaluation",ssprintf("User%dX",m_iShowSide)); diff --git a/stepmania/src/Sprite.cpp b/stepmania/src/Sprite.cpp index c670362e45..db3591fc82 100644 --- a/stepmania/src/Sprite.cpp +++ b/stepmania/src/Sprite.cpp @@ -358,7 +358,8 @@ void Sprite::Update( float fDelta ) * As long as we adjust all four coordinates by the same amount,this won't be visible. */ if( m_bTextureWrapping ) { - const float fXAdjust = floor( fTexCoords[0] ), fYAdjust = floor( fTexCoords[1] ); + const float fXAdjust = floorf( fTexCoords[0] ); + const float fYAdjust = floorf( fTexCoords[1] ); fTexCoords[0] -= fXAdjust; fTexCoords[2] -= fXAdjust; fTexCoords[4] -= fXAdjust;